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CatlessCat wrote:
I think such a rule should be added, but with different phrasing, as metagaming is different from what teaming in TTT is.
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What I believe should be under teaming is:
-Cooperating with other players to purposely disrupt the concept of TTT.
Example: what jam said the comment above.
Warning: Spoiler! [ Click to expand ]


-Teaming with other players to RDM/Helping players from the opposite teams.
Example #1: Two players sitting on top of tower, one being a T, the other being an innocent, and they don't kill each other but both shoot other players.
Example #2: A traitor revives an innocent and they don't kill each other.
Example #3: Player A (Traitor) kills other innocents, doesn't id bodies, and player B (Innocent/Detective) kills anyone that shoots him.

Of course, following the examples above not everything should be considered teaming, because sometimes Traitors kill other Traitors due to circumstances, and then if an innocent protects him it's understandable. Hope I'm making my point clear.

I do think, however, that without Death Scenes being fixed this is a bit harder to prove using just the logs. Not impossible though.

#1 and #3 would be rdm for the innocents anyway so I don't see the purpose in that being added. #2 shouldnt be added as reviving one innocent would disrupt the game. As for situations like trump island I don't think people realise that if they chose to kill as innocents (which some of them did) they were warned and slain. I don't see the point in adding a rule that would prevent Ts from saving their buddy to kill until last. It's seems to me that it would ruin more fun than it would create fun for others

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