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PZGrens wrote:
Harry RDM Squatta wrote:
PZGrens wrote:
They could just make it so that the stamina bar decreases when in water and damage starts when it runs out instead of adding a whole new breath bar. Still a good suggestion though :plussp:

the stamina bar?? oh i forgot you loose stamina when under water not air

When you sprint you run out of breath. When you swim you run out of breath. Seems to me like it could just be one bar
but if you arent sprinting you still lost stamina? I doubt it would be hard to make a new bar just code it so it goes lower for every second you are under water and if you are still under water you start taking damage

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