Ok.
I understand that i have not been clear enough on my position.
So i am writing this to hopefully make it clear.
I understand that this change would cause the map to change; whether that is the map changes name to a different version say.
ttt_minecraft_b6 and that this would drive new players away; because they are familiar with the map name
ttt_minecraft_b5.
Or in the way of a completely new map file, that would cause other problems. (assuming no map name change)
I am not for going through with this suggestion, if this would negativly affect the server.
As someone who practically doesn't know anything about updating maps on a behind the scenes server-administration level. I just assumed that you could 'save' the change, without
actually changing the name of the map.
Although, here i go again.
Again, as someone who doesn't know alot. And the following is anecdotal:
The only 'real' change is:
side
{
"id" "0"
"plane" "(X Y Z) (X Y Z) (X Y Z)"
"smoothing_groups" "0"
"material" "tools/toolsnodraw" ->
"material" "MINECRAFT/PLANKS"
"uaxis" "[0 0 0 0] 0"
"vaxis" "[0 0 0 0] 0"
"lightmapscale" "0"
}
And as mellow said:
What if the changes are made and the map remains with the same name?
Do we really need to tell the players?
(intentionally leaving out:
Or will it just tell people that their map differs from the server instead of re-downloading it?
)