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Davidov007 wrote:
Definitely sounds like a fun idea, but I disagree with Kemi. Traitors are way stronger than the opposing team and they are victorious most of the time. It's already a big achievement killing a competent traitor and hiding their body, this change would pretty much double the traitor's chances of winning and I really don't think they need another buff.
I don't really have too big of a problem of losing as innocent. It's fun to face of traitors and fight them even if you lose at the end. It's not too much fun doing nothing and winning. And traitors that are respawned would actually be a rather fair fight as you could also shoot them instantly and know who you are searching for. People that are publicly KOSed don't survive too long in most cases. I think this would be a great idea. And innos could still toss the bodies into places where they aren't reachable like the graffiti behind the two iron ore or the Lava pools at the nether, bottom of the tester or the pool in the middle
:support:

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