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RP Name: Authenticator
Time Zone: CEST
Link to Steam Profile: steamcommunity.com/id/authenticator_dp
SteamID: STEAM_0:1:542970392
Current Gametracker Profiles:

Server 1 - www.gametracker.com/player/Authenticator...arpgaming.com:27015/
Server USA - www.gametracker.com/player/Authenticator...arpgaming.com:27015/

Estimated Server Time: 35 hours

Languages I Speak: English

Explain "Random Death Match" and give an example scenario:

RDM (Short for Random Death Match) is a punishable offence which occurs when a player kills a different player with no valid reason.

Example:


Player A is at the Fountain District, Player B approaches.



Player B takes out a firearm and murders Player A for no given reason, thus resulting in RDM.



Explain "New Life Rule" and give an example scenario:

NLR (Short for New Life Rule) is also a punishable offence which occurs when a player is killed at place X and returns to place X while still being under the given NLR timer of the server.

Example:


Player B tries to rob Player A's base and is killed.



Player B returns to the base as soon as he respawns and kills Player A.

Explain how you would handle the following situation:
You are handling a report in which player A accuses player B of killing them for no reason in a report via the F1 system.

I would teleport myself to a location where I would not be disturbed while handling the F1 report, afterwards I would bring Player A to me and ask who he/she thinks is responsible for the RDM, however if already written in F1, I would ask Player A again if they are sure. If they concur, I will bring Player B to the sit and first ask Player A to elaborate more on what occured. Then I would like to hear Player B's side of the story as well. To make sure I will check the logs to see if the stories match. If they do, I will give out the correct warning to Player B. If they do not match, If there are not other obligations at that time directed to me, I will take a more in depth look at the event, otherwise I will bring Player A and Player B to their previous locations. If Player A does not succeed in showing efficient proof of Player B killing him with no reason and consider if I will give Player A a warning for a false F1, although it can occur as a honest mistake, F1 is reserved for rational reasons.

Explain how you would handle the following situation:
You witness a user mass RDMing in spawn, killing many people constantly to the point where users are complaining.

I would immediately freeze Player X who is the cause of this act to prevent further damage to other players. I will ask Player X to elaborate on why he engaged in the act of RDM against several players. After given a reason, no matter the outcome, it is not justifiable, I will give out a warning for mass RDM which will be a massive contribution to Player X's ban if they continue to break rules. If a player who had fallen victim to the act had lost something of great value, I will vouch for a refund.

Why I should be chosen (we recommend a minimum of around 150 words):

I am resolute to the assignment and responsibility of a staff member, and my attitude and the measures I take in consideration can tremendously contribute to a part within the community. My presence is seen on SSRP servers daily, on occasion a mere inactivity in my consistent activity pattern. The F1 system is paramount, I ought to take deep consideration when handling a report. Other than that, I see my time on Zarp as of great value and it can be converted to benefit it. Given that my current time spent on the server is slight, during that I have learned the ropes, thus carrying out the task of staff is uncomplicated and undeviating.

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