Do I need to abuse the damage logs before we get some death scenes or what, that fixed the bow out of existence at least
Since if I do this [headshot my t buddy with a noscope since he's behind a target]
I [can] get slain since these logs dont have the fucking death scenes and cant see what fucking stars aligned to make me rdm my T buddy. (luckily _Stan didn't mind)
I can rdm someone in the nether and claim in the report that he threw a diamond without any repercussions on my behalf due to the fact that the staff cannot see if that dude threw a diamond or if I'm full of shite.
If you see [00:06] Alex The Dragon [innocent] threw weapon_zm_molotov staff cannot reasonably decide if the molotov was in the T room, water, tester, nether, tower, T cave, tower cave, Tester cave, bottom tester, in front of tester, under bridge, at bridge or at someone's face, and even if you see that someone gets damaged by it, you cannot reasonably deduce if it was in the open or at the T room door (since people like running towards the T room door if there's a fucking fire there better call the fucking firefighters or just like run through and hope the blood will put it out without my wound getting cauterizated)
AND THIS:
IN WHAT UNIVERSE CAN I EXPLAIN THIS SITUATION WITHOUT THE USE OF DEATH SCENES [or video proof] (the dude didn't report me since he was afk)
People cannot get slain for propkilling if staff did not see it, but that would be fucking resolved if we just had some dumb ass death scenes (SINCE PROPS HELD BY A MAGNETO STICK LIGHT UP YELLOW IN DEATH SCENES)
T baiting would also be way easier to identify since death scenes show where the fucking bullets end up, which means if I'm shooting into a fuckin wall people can't claim that I shot the fucking president and get away with it