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Rick Johnson wrote:
Henny wrote:
Rick Johnson wrote:
Kyber wrote:
Rick Johnson wrote:
This event isn't harmful to the economy, nor the player-base. It's such a small thing it won't have much impact.

The reason people don't enjoy themselves on the server is because of the item scarcity. From the way things are laid out, you can (virtually) only obtain suits through real-money purchases.

If we want to see some improvement I would begin to look into the ways we could make suits and special items obtainable through means such as crafting or via an NPC (questing, new stores etc.)


I think a lot of you are failing to see that if you don't need absurd amounts of money to purchase an item (and rather, you obtain them through crafting, questing, or something along those lines), it'll really incentivize players to stay, producing a higher player-base.

Because, as it stands now, seeing the large prices on our items - and not fully knowing how to earn the money to purchase the items - is a major turn-off to the new players who join the server.

And if there are no players flowing in, the server will begin to decline because, inevitably, players who have been here for a while, will leave (when old players leave it's usually with different reasonings, though, such as boredom or exhaustion of the game).
The main points are;
A) They’re making people more likely to RIP other people’s suits and therefore decreasing the amount of suits in the economy, this in hand will then increase the price due to the lack of stock of these items.
B )The people who will win are the people who are already rich, they are best equipped with suits and IP weapons that no one who had started recently could actually compete with. This means that the golden items will just go to the people who already have the money to obtain these items and therefore just increase the gap between new and old players

Yes. And my point is that this won't matter. We're already at a point where items are so scarce that things like these won't do anything to change the state of the game.

I'm not saying we should continue to do events like these, I'm just saying that - as far as player-base goes - there isn't much that can get worse with this event.

If we want to improve the state and economy of the server we need to increase accessibility and decrease scarcity. As far as I'm concerned, stopping events like this won't exactly improve the state of the server so your point is essentially rendered unnecessary.

Nonetheless, your point is valid. It's a bit of a kick in the balls for new players without special items to be absolutely demolished by the richer few of the bunch. I just don't think it's the correct thing to focus on, because it doesn't have a significant impact.
Your first point is odd. If items are already scarce, what good would making them more scarce do? Encouraging item rips is only going to make it worse. Something like this will absolutely change the state of the game, in terms of making items more expensive. You even highlight it in your next point ""we need to increase accessibility and decrease scarcity". This is only going to increase scarcity.

You misunderstood my point. It's as simple as this; adding or removing items from the game through events won't have an impact on the server long-term. I'm saying that we should focus on implementing ways to obtain special items through better means such as crafting, questing, drop-farming, etc.
Ah ok. I completely agree with more ways of obtaining special items.

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