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RFlex wrote:
Rick Johnson wrote:
Because, as it stands now, seeing the large prices on our items - and not fully knowing how to earn the money to purchase the items - is a major turn-off to the new players who join the server.

The reason items are so expensive nowdays is because almost every active member has 1+billion in money so selling lets say a suit for 90m is not worth it. The more money there is the more prices rise, its not because the items are "rare" they are not rare at all actually, people had and still have tens of suits. The prices werent always like this you know. When the jugg came out it was around 20mil , lots of people had it and to be honest it wasnt even worth using it because of how easy it was to kill and how expensive 20mil was (before they buffed it).

Sure, there's a large volume of cash in the economy. However, a higher supply of special items and suits would not only decrease the prices (to some extent) as a product of supply & demand, but it would also disperse the cash throughout the economy.

Also, you're speaking as if there would only be one way of obtaining suits; SSRP cash (or two, if you account for real money). But, as I proposed, there would be multiple ways to obtain a suit. If people can obtain a suit through crafting or questing and sell it for cash, they would end up having a fair lot of money in their pockets as well. That's evident, isn't it?

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