As the person who made the suggestion for it to be changed i guess i should respond to this.
- Provides a risk towards reviving players due to the fact that if you are caught/killed then a detective could be revived, helping the innocent team.
There is already a pretty significant risk to using the defib, you have to stay over a body with no weapon out making it very obvious you are a traitor and if you run into the t room to do it you still have a chance to be KOSed. Even if you manage to pull off defibing a detective and they decide to not be a dick and just murder everyone they know is a traitor, what stops them just force testing them. You cant force someone to just pretend everything they saw while dead didnt happen, even if they dont do anything anyone would say is clear ghosting you will still play differently if you know someone is a traitor, which gives you an advantage that you otherwise would not have.
- At the current moment, the defib is quite a low risk for a high reward, which honestly doesn’t seem reasonable.
Same as the first really but now that the flare gun has been added for detectives this point is slightly weakened as now the reward may not be as high because a lot of the traitors could have already been burned.
- Of course there’s the risk that people will revive traitors which could throw the round or revive innocents which will be able to ghost, however using such information would be against the rules and I’m pretty sure it would be fairly obvious if someone is doing that.
Kind of already said it but again even if you go out of your way to not act on the information by not just killing the traitors it will still impact the way you play and provide an unfair advantage. If you know someone is a traitor you are going to be on edge around them and making sure are being extra careful so they dont kill you, seeing as traitors use stealth and surprise when trying to kill people quickly so they are not found this is kinda bs.
Also "I most definitely agree, it makes it more of a common issue but staff are there to deal with that. I’d consider it similar to normal ghosting occurring, you can’t really prevent it, however we have ways to deal with it." In this case you can actually prevent the ghosting if you prevent people from defibing innocents. While yeah it can be fun to defib innocents for the meme its not worth the massive potential rulebreaks and extra work for staff.