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Henny wrote:
Kyber wrote:
Henny wrote:
Kyber wrote:
Henny wrote:
Kyber wrote:
Potential Issues/Exploits:
innos reviving traitors or other innos to ghost
This was one of the main reasons for the change, but I understand where you are coming from with reverting it.
Regarding your point of innos checking logs on the other thread, iirc that’s not actually available to players who aren’t staff, and if staff have found out information through reports etc then they should be trusted enough to be able to hold that information and not to use it in the game.
I meant damage logs
Yeah, normal players can’t view the damage logs of the current round until a new one starts iirc.
Oh right, ignore me on that then! Ghosting is still an issue though
I most definitely agree, it makes it more of a common issue but staff are there to deal with that. I’d consider it similar to normal ghosting occurring, you can’t really prevent it, however we have ways to deal with it.

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