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When i joined the server, it said i had 0 active warnings. Loads of recent warnings means little since i've played more then the average admin/mod the last few weeks. proof: playtime Gmod last 2 weeks is over 56 hours.

Just saying, if traps require warnings, so do c4. it is just as easily argued a traitor should expect traps to be activated as it is to say a traitor can see a c4 in 45 seconds just because he can see them trough walls. What if i were hitting the iron ores and didn't see the c4 being planted? the ores take at least 30 seconds to kill, giving me less then 15 seconds to spot the c4 AND get away. Seems like a double standard to me.

What if i tell you one of my recent warns was because i shot an inno, who just like me, heard a c4, but decided it was fun to block me in the house at the nether portal. I got slain and warned for that even though it is pretty darn easy to argue it wasn't RANDOM and therefor no RDM. Seems like a double standard to me.

If we aren't allowed to bend the rules, why are you? Write on paper that c4 killing tbuddies is or is not allowed or apply the same rules to any other traitor weapon/trap killing a traitor buddy.

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