A Good Pianist wrote:
Mw2_terminal
Mw2_highrise
Both of these maps have been
rejected, and will not be brought up nor taken into consideration. I really do like the maps and would love to see them implemented into Prop Hunt, I'm afraid that both of these have little to no props to turn into - and the whole point of the gamemode itself is to have a good amount and a good choice of Props you can transform into.
- Highrise - The map has a decent size and a sufficient amount of spawn points, but as mentioned, not enough Props, you mostly get to turn into either a barrel, a plant and small garbage scattered on a small area on one side of the map,
- Terminal - Same as Highrise, enough spawn points, decent map size, no exploitable features I've noticed whilst playing on it with friends, but again, you can mostly turn into computer screens and chairs, maybe some other props, but rarely.
I might try improving the map via Hammer when i get the time, but i highly doubt this will be any time soon...