LonelyDodo wrote:
Whilst a cool incentive to defuse C4's I wont support this due to the XP farm being a really likely exploit that could affect the server in a negatuve way
This is also the case with traitors buying a defib, giving it to an innocent, letting the innocent kill them, getting revived and buying another defib, which hasn't had any issues, although I see where you're coming from as this requires 1 purchase from the traitor shop instead of multiple