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A Good Pianist wrote:
GimmeSomeBleach wrote:
A Good Pianist wrote:
GimmeSomeBleach wrote:
On some maps when there are 5+ players it does that, idk what’s up

So you are trying to tell me a server can't handle 5 players
.. but many others for example ttt can handle 40+

Get outta here chatting out your ass



You don’t have to be rude


+ pretty sure siren and toofast would back up what i said, unless the problem changed from that...

Pretty sure the less players you have the less strain there is on the server and its host so I mean 5 players is nothing compared to ttt which I'm pretty sure if not mistaken is on the same host can hold 40+ players with barely any to no lag
Deathrun used to run fine with 20+ players on it.

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