MLGChespin wrote:
I don't think the system should be removed entirely, but adjusted such that you can call a lifecheck for individual people, instead of the whole server at once. This means the whole server doesn't get instantly kos'ed, but a detective can still check for people who are alive when there are only a few people left.
even so, how does someone not responding to a lifecheck make them a suspected traitor? I've never understood why it's a reason to be killed