Explain how you would handle the following situation:
Player "X" accuses player "Y" for "RDMing" him, the console log shows that player "X" killed player "Y". The Way I Would Do It Is See What "X'S" Side Is And then get "Y's" story, if "Y" has lied he will be warned for "RDM" & Lying To Staff".
Explain how you would handle the following situation:
Player "X" accuses player "Y" for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time. I Would Look At The Console Closely And If "X" Has Killed "Y" And Then "Y" Has Killed "X" In The NLR Time Then That Would Result In A Warn.
Your application seems to lack essential details in these parts...