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Luki_Guki wrote:
Miia wrote:
Luki_Guki wrote:
Miia wrote:
Luki_Guki wrote:
Polite guy, very good activity. Though you have one recent warning and you also recently told me that you can KOS a player if he kills an innocent in self defence. Don't know if you missheard the situation but that's what you said (you can't KOS for that reason btw)

Good luck!
Regardless of a players reason for killing an innocent he can still be KOSed if he does it, it does not matter if it was self defence killing an innocent is still a KOSable act.
How is it a KOSable act to kill another one in self defence? They don't know the other player is innocent. It's never been KOSable and it won't be.

In the rules it sais nothing about killing an innocent. (There should maybe be some clearifications) but killing a person in self defence is not KOSable. What the fuck should the player being attacked do? Wait and see if it was a traitor? It is not KOSable to kill an innocent in self defence and it does matter what the situation is.

Another example of when you're allowed to kill an innocent (unkowing that they are innocent) is if a detective KOS that player (or somebody else) and player A does kill that person and it turns out that they were inno. That is not a KOSable act because they just fullfilled a KOS.

Moral of the story is that it does matter what reason you kill an innocent.
This rule was changed a while after you left so that if a user has killed an innocent they do not have to be questioned as to why they did it and can just be killed for it, this was done to speed up gameplay. It also created situations were a traitor could stand in the t room and KOS every player on the map one by one and their t buddies could kill them with no consequence as they could just say that they were KOSed. The punishment that the player receives for killing an innocent who killed another innocent in self defence is karma loss.

First of, if that's true it is very stupid as killing a person for defending themselves is an action that could roin somebody's round. If it was addded just to speed up the round people are very lazy. There isn't anything in the rules about this but the closest thing to it is rule 2.5 where it says that you cannot interrupt a PvP and then you have to question them why they did it.

Warning: Spoiler! [ Click to expand ]


This is showing that nomatter the outcome of the fight you have to question them afterwards.
It does not show that no matter the outcome of the fight you must question them because the fight is considered over after the body has been identified or the player has ran away, so rule 2.5 would no longer be in effect. I don't know why it says question them as this would mean mid-fight, which no one is ever going to do, i guess you could ask why they are fighting and one could reply with they have DNA. The rule was also changed because it was dumb to make someone ask questions when they cannot be forced into believing the response as people could lie, so ultimately the question served no purpose other than to slow down the round.

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