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Newdude wrote:
Mico wrote:
Newdude wrote:
Mico wrote:
Newdude wrote:
Mico wrote:
Newdude wrote:
Mico wrote:
You guys don't understand that it is a useless rule to have, it's so petty to warn someone for not baiting a trap.
the rule says "you must be trying to complete the map as you play without staying behind used traps waiting for other runners to finish"
i wanna know where it says not baiting 1 trap will get you warned. it's a rule that is very clear.
Lmao you do realise that this shit can fall under delaying if a player is last alive, would you warn a slow player for being behind an activated trap? This rule would only be in effect when a player is last alive, which means it can be classed as delaying not leeching.
Leeching is actually when you let someone else bait all of the traps for you.
it's easy to differentiate between a slow player and a person trying to leech.
Can you explain how then?
when a person for example is bhopping a map really fast and he makes the deaths activate alot of traps there would be this one slow player trying to catch up. but maybe there would be this person waiting until that fast bhopper wins so he can get the xp. the slow player would be trying to run(or bhop) and staff could easily understand if he is leeching or not, and quite frankly if they don't see the difference then they have a poor understanding of the rule.

it's quite easy to spot a leecher.(a person letting another runner win without him doing anything)
You do realise that a person leeching can do the same as a slow player correct...
a person doesn't have to bhop to play deathrun. and it would easily be noticeable if someone is trying to leech by slow walking(pressing alt to be really slow and intentionally let a faster guy win). wouldn't you think that is easy to spot?

Normal walking can be a leecher to

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