DEADMONSTOR wrote:
@Chute
On tasered:
ply.OnTaserHealth = ply:Health() ply.OnTaserArmor = ply:Armor()
On taser end
ply:SetHealth((ply.OnTaserHealth or 100)) ply:SetArmor((ply.OnTaserArmor or 0))
Special suits cannot be tased, there is already a code for this however Chute did not include the evo suit ever since release.
Maybe that is intended. However that will give them their health that they had before the taser back