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Clarky wrote:
But it is possible to capture your game crashing though??
But why should we have to depend on the possibility that users are recording their game just in case it crashes? It's much better to just wait longer and speak to the staff member in question and ask if they checked or not. If they did check deny it because of lack of proof, if they didn't check accept it because the staff member couldn't have known it concerns LTAP.

That's how appeals are supposed to be handled anyways. Just because you can finish something in a shorter time doesn't mean you should.

Yeah and like Spider says, a lot of recording software doesn't differentiate between shutting down and recording. It stops recording regardless.

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