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Nikoo wrote:
Raeker wrote:
John is pleb wrote:
I don't think you read the entire thing, the PD raid was initiated when I killed him because of him being wanted with and m202 out
I read it. Your argument is automatically void, though, because he wasn't facing you. He wasn't a direct threat to you, not even in the slightest.
2.2 Random Death Match - In order to kill or harm another player you require a valid role-play reason to do so. Crossfire is not an excuse for killing people nearby where you are raiding or shooting. This rule always applies unless another rule calls for an exception.

- Examples of valid reasons to kill another player:
The player enters a highly restricted area such as the bank vault or back of PD.
The player kills an ally or friend of yours.
The player attempts to destroy or steal your property.
The player acts threatening towards you.
The keyword here is you. As long as the player shows no directly threatening behaviour you do not have a valid reason to kill them.

If somebody has a rocket launcher out next to you, your gonna tell me thats not threatening?
If the guy is a few feet facing away from you I would almost argue that is not immefiately threatening, but an important difference is that rocket launchers both deal more damage and have a higher area of attack (sorry it's 4 AM and my brain can't think of words), meaning people a few feet away from where the rocket lands can still be hurt by it. That is not the case here.

Besides, RPGs are a lot more intimidating than most other weapons, partly because of the possible damage they can cause.

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