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2fast4you wrote:
Which is why there's a nice !motd command where they can read the rules top to bottom
motd does not show what are exploits and what aren't (map related).
In the exploit rule it goes on about skipping traps etc, I know exploits such as on Helix when you can walk along the blade and kill deaths. How're users mean't to know that is an exploit if it goes on about skipping traps?

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