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So in the past few weeks there's been a lot of commotion around wether or not this is allowed.
I believe the question was asked by ezzezh to Tyler wether or not buttons/keypads are allowed to be used that way. As you can see in the picture the keypads stand in the doorways and the window, making it impossible to jump trough the window or walk directly trough the doorway ( You either have to jump/crouch or swerve left and right to get past the keypads )

Tyler stated that it was not their original intent as they should not be used to slow/impede player's movement. Most peoples stopped doing it but as time went by I guess that thread was forgotten as nothing was really made official. Heck probably only a few peoples actualy saw the thread.

Now Im not blaming anyone for doing that because I used to do it myself, pretty much everyone got around doing it as it is now one of the only way to defend properly if you do not have overwhelming numbers. But this needs to be clarified if it's allowed or not. Because right now even when asking LT members ( So far I asked duckrevoe and clarky ) both of them were uncertain if it was allowed or not which is understandable because the rules that state keypads/buttons should not be used to slow/impede movement is rather " vague ".

I believe the rule should state that both keypads and buttons ought to be either no-collided by default without the possibility of enabling collision OR it should be obligatory to have them attached to a solid ground/wall/texture to minimize the impact of a player's manoeuverability in a base.

Either that or simply remove the rule about slowing/impeding player's movement speed because right now it's only leading to confusion as to what is or isn't allowed.

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