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Steam Name:
RTV

Link to steam profile:
steamcommunity.com/profiles/76561198154853353

Steam ID:
STEAM_0:1:97293812

Link to GameTracker for the server:
www.gametracker.com/player/RTV/play.zarpgaming.com:27017/

Languages I speak:
English,French

Explain "Random Death Match" and give an example scenario:
Random Death Match or RDM is were a player starts shooting and kills another player without reason this also aplies even if the player who died is a traitor most cases of RDM go like this, player x without reason shoots at player y.

Give three examples of an acceptable KOS and its scenario:
Example One: player x (Inoccent/Detective) sees player y (Traitor) planting a bomb and can therefore kill player y.
Example Two: player x (Inoccent/Detective) gets shot by player y (Traitor) by a Poison Dart Rifle and player x knows clealy who it is as they're the only ones in the nether and no-one had entered.
Example Three: there are two players left player x and player y, player y is a Traitor and Player x is a Innocent/Detective the game has not yet ended and they both know that, that means they can kill each other.

Give two examples of unacceptable KOS and their scenarios:
Example One: player x (Inoccent/Detective) sees player y (Traitor) in the tower with a sniper.
Example Two: player x (Inoccent/Detective) sees player y (Innocent) kill a traitor and player x dosn't check the body and thinks player y is a traitor and therfore kills him

Why I should be chosen:
I admit I haven’t played as much as others but I’ve put a good few hours into this server and I really enjoyed playing it other than one situation which always annoyed me which was were someone either RDMed or was Mass RDMing and when I went to report them it would say NO ADMINS ONLINE and I would be really annoyed because that meant that, that person could carry on RDMing or Mass RDMing and another reason I want to be staff is because some people sort of know me but I want to be a well-known Moderator and if I was a Moderator I would put more hours into the game.

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