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TOPIC: [SSRP Suggestion] Other ways of getting inv weight

[SSRP Suggestion] Other ways of getting inv weight 4 years 6 months ago #1308575

Sp00ns wrote:
TheXnator wrote:
narexa wrote:
Things like this have been suggested so many times especially buying inventory space with cash and they've been accepted multiple times too but never implemented, for example.

zarpgaming.com/index.php/forum/server-is...ver-on-ssrp?start=20

The plans we had when we accepted that suggestion were already implemented, which included the increase in the default inventory weight and addition of the inventory/shop/bank space character upgrades and bartering skill to increase shop weight! I'm definitely not against having more ways though, but it would have to be something more than a direct cash-to-weight method.

it costs 1bil in total (scu being 300m + 750mil to craft the upgrade)

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[SSRP Suggestion] Other ways of getting inv weight 4 years 6 months ago #1308576

sinzz wrote:
TheXnator wrote:
narexa wrote:
Things like this have been suggested so many times especially buying inventory space with cash and they've been accepted multiple times too but never implemented, for example.

zarpgaming.com/index.php/forum/server-is...ver-on-ssrp?start=20

The plans we had when we accepted that suggestion were already implemented, which included the increase in the default inventory weight and addition of the inventory/shop/bank space character upgrades and bartering skill to increase shop weight! I'm definitely not against having more ways though, but it would have to be something more than a direct cash-to-weight method.

I don't want spend 3b for 75 weight LMAO not worth

that's 75 acses possibly [1 Weight per acs] - 200m per lets say that you can store which is about 15b worth of acses

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[SSRP Suggestion] Other ways of getting inv weight 4 years 6 months ago #1308583

Sp00ns wrote:
TheXnator wrote:
narexa wrote:
Things like this have been suggested so many times especially buying inventory space with cash and they've been accepted multiple times too but never implemented, for example.

zarpgaming.com/index.php/forum/server-is...ver-on-ssrp?start=20

The plans we had when we accepted that suggestion were already implemented, which included the increase in the default inventory weight and addition of the inventory/shop/bank space character upgrades and bartering skill to increase shop weight! I'm definitely not against having more ways though, but it would have to be something more than a direct cash-to-weight method.

I've never seen a single person with the new inventory / bank / shop space upgrades simply because they're too expensive it costs 1bil in total (scu being 300m + 750mil to craft the upgrade) making people not wanna craft one because its a complete waste for such a small increase in weight

I have all of them?
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