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TOPIC: Odd? (surf)

Odd? (surf) 10 months 1 week ago #800876

Why did it not log my gametime yesterday?
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Last Edit: 10 months 1 week ago by _Lewis.
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Odd? (surf) 10 months 1 week ago #800925

"Logs to the nano second, so much better than gametracker"
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Odd? (surf) 10 months 1 week ago #800926

Morgan wrote:
"Logs to the nano second, so much better than gametracker"


+1
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Odd? (surf) 10 months 1 week ago #800927

Morgan wrote:
"Logs to the nano second, so much better than gametracker"
we're talking about xnator here calm down
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Odd? (surf) 10 months 1 week ago #800929

If you disconnect during the time in which the map is changing, there is a chance that it will not save the time for when you were connected. Anon is working on a bypass for this.
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Odd? (surf) 10 months 1 week ago #800932

How very odd
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Odd? (surf) 10 months 1 week ago #800933

MICHAELL wrote:
Morgan wrote:
"Logs to the nano second, so much better than gametracker"
we're talking about xnator here calm down

Xnator only done the main design of it...

As of the actual logging, if you disconnect while the map is changing(Loading screen showing) then the time doesn't get logged due to the PlayerDisconnect hooks not being called, however, i am working on a different method in order to combat that(Just to make it a little less resource intense)
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The following user(s) said Thank You: TheXnator, _Lewis

Odd? (surf) 10 months 1 week ago #800938

Cough *GAMETRACKER* cough
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Odd? (surf) 10 months 1 week ago #800941

Anon_Gaming wrote:
MICHAELL wrote:
Morgan wrote:
"Logs to the nano second, so much better than gametracker"
we're talking about xnator here calm down

Xnator only done the main design of it...

As of the actual logging, if you disconnect while the map is changing(Loading screen showing) then the time doesn't get logged due to the PlayerDisconnect hooks not being called, however, i am working on a different method in order to combat that(Just to make it a little less resource intense)

Ah, right. I got the message about my map differing from the servers.
Rip
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