EMP wrote:
Morgan wrote:
Having the teleport reset on suit holster would ruin this suit. It should have a time of around 5-10 minutes before the teleport resets, and should reset on death as well. Making people have to wear it for 2-4 minutes to only get killed would be pretty stupid in my opinion.
The whole point of the suit tho is to not die. Atleast thats what i see the best use for it. Lets say you were raiding the elevator base you equip your suit at the bottom mark the location and head up, when you reach the top you unload with everything you have. You could use many different types of special weapons because as soon as you see your almost dead you tp back the lobby. Your alive and well with all your special weapons and suit and you've just done a massive amount of damage to a base maybe killed a few of the defenders all while still raiding. Call the elevator back down and by the time it gets there you'll probably be able to requip and repeat.
The great thing about each suit is not only is it more viable for raiding, but each player uses them differently depending on the situation. It's even used to defend bases at times by players setting their teleports downstairs on server three outside the elevator. It just seems like it would be a pretty big nerf to a suit that only receives a lot of backlash from the basing community mainly Born in Blood.