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TOPIC: Buff medics

Buff medics 8 years 11 months ago #383249

Server Name:
SSRP
Suggestion Title:
Buff medics (way more hps and range) to make them useful in raids
How would it benefit the server:
It would make raiding more fun and would reduce the time spent slowly healing on chargers
Also if made properly (medic gun, mercy, etc) players with higher ping could actually contribute to raids
Potential Issues/Exploits:
None if balanced
Additional notes:
I think it'd be fun considering if someone goes medic I assume they're going rdm. Medics are underused and something like this, or even a new weapons that does this would be rad.
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Last Edit: 8 years 11 months ago by kristofferson.
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Buff medics 8 years 11 months ago #383278

:minussp:

Basing is bad as it is. Please don't make it worse.
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Buff medics 8 years 11 months ago #383281

Right now hardly anyone uses the job so this would be great!

:plussp:
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Buff medics 8 years 11 months ago #383289

Coutinroy wrote:
:minussp:

Basing is bad as it is. Please don't make it worse.
>implying you couldn't balance it to make it balanced for both sides
You could skew it either way with mechanics
If you want raiders to have an advantage you can easily
If you want basers to have an advantage you can easily.
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Buff medics 8 years 11 months ago #383291

Would be nice too see this idea played around with, Medics could be useful for both raiders and basers if made correctly.

:plussp:
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Buff medics 8 years 11 months ago #388483

Bumparino
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Buff medics 8 years 11 months ago #388523

Coutinroy wrote:
:minussp:

Basing is bad as it is. Please don't make it worse.
Basing is bad?What the fuck do you mean?It's balanced.
Also,The medic is not allowed to have guns.He spawn with 100 hp,0 armor(25 if vip)He only has the health thingy.No1 even plays medic,And if people do,They do it so they can break rules more easly.
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Buff medics 8 years 11 months ago #388525

Ummm I guess it would be kind of cool tbh. maybe even add a twist to it so not only the healing thing but maybe a healing gun I mean something like the medic has in tf2.

Nice idea man :D

:plussp:
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Buff medics 8 years 11 months ago #388526

:support:
give em 500 health
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Buff medics 8 years 11 months ago #388530

Maybe give them a defib as a standard weapon? You could abuse this if you don't have one but you could negate this by just slaying the player when they change jobs!
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Zooming in is great guys!

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Buff medics 8 years 11 months ago #388535

Shark wrote:
Maybe give them a defib as a standard weapon? You could abuse this if you don't have one but you could negate this by just slaying the player when they change jobs!

Hmm I don't think that would really be that good if anything they should at least make the medic have like a "rusty defibrillator" so it takes longer to rez someone so its not really that broken.
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Buff medics 8 years 11 months ago #388537

:plussp:
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Buff medics 8 years 11 months ago #388826

buff medics but not to make them usful in raids, give them an unholsterable defib and increase medrate like u say i say
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Buff medics 8 years 11 months ago #388853

0ctocat wrote:
buff medics but not to make them usful in raids, give them an unholsterable defib and increase medrate like u say i say
I think buffing them with raiding and basing in mind is the best method. They really should be useful.
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Buff medics 8 years 11 months ago #388872

just like in tf2 haha
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Buff medics 8 years 11 months ago #388959

Aspect wrote:
just like in tf2 haha

Exactly XD
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Buff medics 8 years 11 months ago #388987

:plussp:
Yes pls, no one really plays The medic role now days XD
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Buff medics 8 years 11 months ago #389029

Would be so funny to see them helping in raids and get tapped hehe
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Buff medics 8 years 11 months ago #389268

Want wrote:
Would be so funny to see them helping in raids and get tapped hehe
It'll spice things up
You need to target the medic first, but if you're doing that you're still being shot at by everyone else
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Buff medics 8 years 11 months ago #389287

Aye Aye :support:
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