@exrobite
For the first part, if he changes districts and dies before the function is called, its give the wrong info.
It needs to be run more then every couple of seconds OR on each death
DEADMONSTOR wrote:
Soxey6 wrote:
What if he dies when he changes districts but the check was hadn't run...
If he died then, he'd be shown in the wrong districts.
Good idea but kinda impracticable
Function test(victim)
test = victim:GetPos()
If test <= Vec(255,255,947)
Return bobs house lol
End
End
hook.Add("PlayerDeath", "whatevernamehere", test)
Was talking to exrobite but anyway, yeah its entirely possible.
Not hard then for death.