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TOPIC: [Jailbreak] Warden menu

[Jailbreak] Warden menu 6 years 3 months ago #947779

EMP wrote:
Windows wrote:
Box0 wrote:
EMP wrote:
Opening the doors with a button in the menu would be cool. But it would have to be manually configured for each map.

which wouldn't be that hard would it? idk how many maps there are >.<

5 maps and im pretty sure its a pain in the ass to do
Not the biggest pain in the world. You would have to get the map id of the entity that opens the doors, so the code would know what to interact with.

Still would seem like a pain :/ Just like, ok, Keep in mind I can't code, How tf would you get it to identify what map its on so when the button is pressed it doesn't create an error and ultimately crash the server
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[Jailbreak] Warden menu 6 years 3 months ago #947781

Box0 wrote:
EMP wrote:
Windows wrote:
Box0 wrote:
EMP wrote:
Opening the doors with a button in the menu would be cool. But it would have to be manually configured for each map.

which wouldn't be that hard would it? idk how many maps there are >.<

5 maps and im pretty sure its a pain in the ass to do
Not the biggest pain in the world. You would have to get the map id of the entity that opens the doors, so the code would know what to interact with.

Still would seem like a pain :/ Just like, ok, Keep in mind I can't code, How tf would you get it to identify what map its on so when the button is pressed it doesn't create an error and ultimately crash the server

map name like jb_vipinthemix_1_v2
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[Jailbreak] Warden menu 6 years 3 months ago #947785

EMP wrote:
Opening the doors with a button in the menu would be cool. But it would have to be manually configured for each map.

You know you suggested something interesting when EMP himself replies.
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Last Edit: 6 years 3 months ago by Chienman.
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[Jailbreak] Warden menu 6 years 3 months ago #947788

Windows wrote:
Box0 wrote:
EMP wrote:
Opening the doors with a button in the menu would be cool. But it would have to be manually configured for each map.

which wouldn't be that hard would it? idk how many maps there are >.<

5 maps and im pretty sure its a pain in the ass to do

3 maps are like played most of the time so if we test it on those 3 maps
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[Jailbreak] Warden menu 6 years 3 months ago #947795

Windows wrote:
Box0 wrote:
EMP wrote:
Windows wrote:
Box0 wrote:
EMP wrote:
Opening the doors with a button in the menu would be cool. But it would have to be manually configured for each map.

which wouldn't be that hard would it? idk how many maps there are >.<

5 maps and im pretty sure its a pain in the ass to do
Not the biggest pain in the world. You would have to get the map id of the entity that opens the doors, so the code would know what to interact with.

Still would seem like a pain :/ Just like, ok, Keep in mind I can't code, How tf would you get it to identify what map its on so when the button is pressed it doesn't create an error and ultimately crash the server

map name like jb_vipinthemix_1_v2
Yeahh... But... idk, I can't code I'm a newb anyhow, Its like, Uhm, Yeah, ok... Idfk, bye
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[Jailbreak] Warden menu 6 years 3 months ago #947796

Box0 wrote:
Windows wrote:
Box0 wrote:
EMP wrote:
Windows wrote:
Box0 wrote:
EMP wrote:
Opening the doors with a button in the menu would be cool. But it would have to be manually configured for each map.

which wouldn't be that hard would it? idk how many maps there are >.<

5 maps and im pretty sure its a pain in the ass to do
Not the biggest pain in the world. You would have to get the map id of the entity that opens the doors, so the code would know what to interact with.

Deadmonstor can
Still would seem like a pain :/ Just like, ok, Keep in mind I can't code, How tf would you get it to identify what map its on so when the button is pressed it doesn't create an error and ultimately crash the server

map name like jb_vipinthemix_1_v2
Yeahh... But... idk, I can't code I'm a newb anyhow, Its like, Uhm, Yeah, ok... Idfk, bye
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[Jailbreak] Warden menu 6 years 3 months ago #947797

Box0 wrote:
Windows wrote:
Box0 wrote:
EMP wrote:
Windows wrote:
Box0 wrote:
EMP wrote:
Opening the doors with a button in the menu would be cool. But it would have to be manually configured for each map.

which wouldn't be that hard would it? idk how many maps there are >.<

5 maps and im pretty sure its a pain in the ass to do
Not the biggest pain in the world. You would have to get the map id of the entity that opens the doors, so the code would know what to interact with.

Still would seem like a pain :/ Just like, ok, Keep in mind I can't code, How tf would you get it to identify what map its on so when the button is pressed it doesn't create an error and ultimately crash the server

map name like jb_vipinthemix_1_v2
Yeahh... But... idk, I can't code I'm a newb anyhow, Its like, Uhm, Yeah, ok... Idfk, bye
What?
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[Jailbreak] Warden menu 6 years 3 months ago #947798

Only would want the open cell doors one, as gravity is just not something that should be in JB the scuicide button would be a thing people would troll with and keep killing them self and the day selection thing wouldn’t work as people make up their own days too not allowing them to chose from the menu and if this was to be added it’d be hard to implement , but the door one is handy I guess and could help not waste time.
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[Jailbreak] Warden menu 6 years 3 months ago #947803

_.David._ wrote:
Only would want the open cell doors one, as gravity is just not something that should be in JB the scuicide button would be a thing people would troll with and keep killing them self and the day selection thing wouldn’t work as people make up their own days too not allowing them to chose from the menu and if this was to be added it’d be hard to implement , but the door one is handy I guess and could help not waste time.
Ngl, it just seems like a lot of effort because you only have to shoot the button to open the doors
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[Jailbreak] Warden menu 6 years 3 months ago #947804

Kyber wrote:
_.David._ wrote:
Only would want the open cell doors one, as gravity is just not something that should be in JB the scuicide button would be a thing people would troll with and keep killing them self and the day selection thing wouldn’t work as people make up their own days too not allowing them to chose from the menu and if this was to be added it’d be hard to implement , but the door one is handy I guess and could help not waste time.
Ngl, it just seems like a lot of effort because you only have to shoot the button to open the doors

Yeah to be fair that’s true but some people have bad aim and can’t hit the button, all jokes aside it’s still better as you just press something and they open but might just be pointless and not that necessary.
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[Jailbreak] Warden menu 6 years 3 months ago #947824

_.David._ wrote:
Only would want the open cell doors one, as gravity is just not something that should be in JB the scuicide button would be a thing people would troll with and keep killing them self and the day selection thing wouldn’t work as people make up their own days too not allowing them to chose from the menu and if this was to be added it’d be hard to implement , but the door one is handy I guess and could help not waste time.

low gravity one would be cool why should it not be in JailBreak? its original :P
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[Jailbreak] Warden menu 6 years 3 months ago #948027

HappyDead000 wrote:
Nafe wrote:
HappyDead000 wrote:
Nafe wrote:
Why would a warden need a suicide button when they could just say "Free day"?

Why do you go warden then? if its a freeday like no point to go warden right?

??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

You're the one who's suggested someone has to go warden just to kill themselves for a freeday

yes so it is a sort punish that he goes warden when he calls a freeday
why would he punish himself for calling a freeday? :omegalul:
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[Jailbreak] Warden menu 6 years 3 months ago #948194

I agree with everything except for the days thingy that would ruin the attempts to lure the prisoners into being KOS'ed
:-S
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