Server Name: Not a Server
Suggestion Title: Zombie Survival
How it would benefit the server: Infection would be a game-mode where one person is the infected. And has to infect the others in order to win the round. This seems more fun over Murder, Which is Kill/Survive, Win, Restart.
Potential Issues/ Exploits: None
Additional Notes: This could tie in with the GenCorp Scientist diabolical In October. There was no really RP Aspect changed. Other than Cops being renamed and Player Models being altered.
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The Basics:
The amount of zombie's depend on the players. The Survivors must survive for 15:00. If you die you become a Zombie.
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The Zombies:
There will be 4 Types of Zombies you can become each one depends on rank & If you have V.I.P. Only one can be chosen per variant. Each one has it's Pros and Cons
The Zombie Rank: 1
HP: 125
Speed: Basic
Your run of the mill Zombie
The Ghoul Rank: 5
HP: 150
Speed: Hungry
Can destroy props by spitting Acid.
The Lurker Rank: 10
HP: 75
Speed: Flighty
Can go invisible for 5 Seconds but if it hits a survivor it will uncloak.
The Anchor Rank Rank: 15
HP: 300
Speed: Stiff
The Tank zombie Can stomp on Survivors. And destroys Protection by walking on it or slamming ground.
The Bird: Rank V.I.P
HP: 25
Speed: Flighty
It can fly. That's really it.
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The Survivor:
A survivor of the infection. You must unite with your fellow comrades. Build protection and take out the infected! Build defense to hold the horde back!
The Soilder:
Rifle
Stun Stick
Frag Gernade
The Medic:
Defibrillator
.356 Magnum
Combat Knife
The Civilian:
9 MM Pistol
Frying Pan
Pepper Spray
The Hunter:
AK-47
Chainsaw
Bear Trap
The Assassin:
Sniper Rifle
Tear Gas
Brass Knuckles
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The Weapon System:
Every time the player wins and get's a kill. They will be rewarded with a Level Token. Which they can if they get enough can purchase a new weapon, Buy a Skin, or Upgrade their weapon which is divided into three categories. Damage, ROF (Rate of Fire), or Reload Speed. Having V.I.P Will turn the tables in your favor. By giving a discount on Skins Upgrades and Weapons by 20%! And doubling amount of Tokens per Win!
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The Level System
1. Knight - 1000
2. Tranquil - 2500
3. Sightful - 3000
4. Defender - 4500
5. Saint - 6000
6. Assasian - 7500
7. Ranger - 9000
8. Golem - 10500
9. Demon - 12000
10. Seeker - 13500
11. Champion - 15000
12. Devil - 20000
13. Crusader - 25000
14. True Mortal - 30000
15. Messia - 35000