IMPORTANT
I will have 1 recent warn which was for killing a guy who had a hit (I was a hitman) with nervegas while 2 people happened to be around him. This is justifiable as a couple of other mods/admins were there. This warn is no longer active 1 day after the meeting so please think of this when making your decision. Thanks!
RP Name: xiBerreta
Time Zone: GMT
Link to Steam Profile: steamcommunity.com/id/xiberreta/
SteamID: STEAM_0:1:43256533
Current Gametracker Profiles:
Server 1:
www.gametracker.com/player/xiBerreta/dar...arpgaming.com:27015/
Server 2:
www.gametracker.com/player/xiBerreta/dar...arpgaming.com:27025/
Server 3:
www.gametracker.com/player/xiBerreta/usa.zarpgaming.com:27015/
Please note that I played with alternate names (Been playing off and on for 2-3 years)
Estimated Server Time: 300-400+ hours roughly (See above)
Languages I speak: English, a bit of Spanish
Explain "Random Death Match" and give an example scenario.
Random Death Match, more commonly known as "RDM", is when a player kills another player with no valid RP Reason.
Example: A Police Officer shoots you randomly when you are just walking in the street.
However, if you have a weapon drawn or have a wanted status, being shot is justified as you can be seen as a threat.
Explain "New Life Rule" and give an example scenario.
New Life Rule, or mostly known by players as "NLR", is when a player returns to a district within 3 minutes of dying there.
Example: Player 1 raids Player 2 by picklocking their door. Player 2 finds Player 1 and kills them. Player 1 respawns and returns to the district or interacts with it (shooting Player 1 from a tunnel leading to a district)
However, if you are a police officer NLR does not apply to an active raid or raiding a base containing a nuclear launch.
Futhermore, if you return to a district within 3 minutes and you can't see your NLR timer, you will still be punished as that is counted as Loop-holing.
Explain "Metagaming" and give an example scenario.
Metagaming, or "Meta", is when a player mentions RP based acts, such as location in game or telling people that they're being raided.
Example: Police Officers are raiding a drug dealer after a positive scan. Police Officer A asks his fellow police officers in OOC (Out of Context) to assist him in the raid. This is Metagaming.
However, Police Officer B uses Group chat (Accessed by pressing "U" by default) to ask the same thing. This is not against the rules as this message is only recieved by people with the police job.
Also, Police Officer C uses Advert Chat to ask his fellow Police officers to assist him. This is not against the rules as advert is similar to OOC chat but you are allowed to talk about RP based things (within reason)
Finally, the Drug Dealer could use /pm [Username] or [steamid] to message his friend. This is within the rules as it is only seen between the 2 players and not to everyone on the server.
Explain how you would handle the following situations;
Player x accuses player y for RDMing him, the console log shows that player y killed player x.[/color]
I would bring Player x to a discreet location, such as a roof and listen to their side of the story. I would ask for proof such as screenshots or video recordings of Player y killing Player x.
I would also listen to Player y's side of the story. I would mention the logs and ask if there is an rp involved reason such as a mugging involved.
Once I have factored in all aspects of the incident, including the logs I would warn Player Y as the logs show that they killed player X. I would then tell Player Y to "Read the rules by typing !motd"
Player x accuses player y for breaking NLR, the kills are pretty close together in console (a few lines apart) at a peak time.[/color]
I would verbally warn Player Y as there is no concrete evidence that they broke NLR due to the server being in peak time. If Player Y was a new player, I would tell them to "Read the rules by typing !motd." However, if they breaks NLR again I would warn him.
Player x calls for help in the OOC chat because his bank is being raided.[/color]
I would warn Player X in OOC chat that he has broken a rule and to relay his message in /advert or in group chat. If they metagame again, I would warn them for it.
Why I should be chosen (we recommend around 150 words) - I would like to become moderator as I believe that I have grown alongside ZARP. I've been with ZARP since early 2015, before bank raids, blueprints and all the cool custom content.
When I started playing ZARP I used to rulebreak, prop push and just generally be obnoxious. I went inactive for about a year but now I'm back and I believe that I have bettered myself to be less of a rulebreaker. By the time the meeting happens, I will have 1 active warn (which expires the day after the meeting), when I used to get warns pretty much every day.
Furthermore, I feel even though ZARP has a big staff team there are still a lot of F1s to be done and issues to be solved. I've always liked helping people; being generous and kind to players. I want to help to make ZARP a better place for new players and stop rulebreaks, so that players can have an enhanced experience without rulebreakers.
Thanks for reading.