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Prop Roulette: When props try to change to a specific prop, it will instead change to a random prop in the map.
Heavy Players: (Hunters or props) will get heavier, causing slower movement and decreased jumping. Blind players: (hunters or props) will begin blinking, reducing vision. Golden Ears: When a prop taunts, hunters will see echoing circles on the props. Time Confusion: The timer becomes erratic and changes quickly while the timer continues normally. Players are clueless about what time it is. Could also (maybe) include a random time freeze so that all players freeze for a small period of time (while the timer continues normally). Gun Malfunction: The gun would malfunction by either not firing or recoiling at random. Hands Only: Hunters will only use their hands to kill props. Beefy Props: The HP of props would not change even if they change to a small props (100hps) Random Power Rounds: The round begins with a random power round, followed by a second power round after one minute, and so on. It would certainly be chaotic, but it would also be fun. Loud footsteps: props will cause louder footsteps sounds Camping is prohibited. If a prop stays still for an extended period of time (as shown by a timer for the prop player), it will trigger a default radio taunt. Night Vision: The map would be dark making it difficult for props to see but hunters will be equipped with night vision goggles
-And my favorite-
Prop Collection: During at the start of the round, props are given randomized possibilities for what they can become. They can only become the props shown on their displays. Encouraging new and old players to use different props. I think this should be added as part of PropHunt, like every round.
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Last Edit: 7 months 1 week ago by Darka.
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I'm sure the 0/42 are hoping this gets added
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-Jmt's a big stinking nonce -Donny's a registered SO
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Darka wrote:
Camping is prohibited. If a prop stays still for an extended period of time (as shown by a timer for the prop player), it will trigger a default radio taunt. This is already implemented Can you also elaborate on the below because this reminds of the Model Picker VIP menu?Darka wrote: Prop Collection: During at the start of the round, props are given randomized possibilities for what they can become. They can only become the props shown on their displays. Encouraging new and old players to use different props. I think this should be added as part of PropHunt, like every round. |
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Last Edit: 7 months 1 week ago by ItsDonny.
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ItsDonny wrote:
Can you also elaborate on the below because this reminds of the Model Picker VIP menu? Imagine this, you start the round as a prop, and a randomized list of props appears, such as a vending machine, chair, and flower pot, and these are the only props that you are allowed to become. You will not be able to become those props by pressing the list of included props. (Each prop player would have a different list). |
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Last Edit: 7 months 1 week ago by Darka.
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