DEADMONSTOR wrote:
GmadTheH4cker wrote:
DEADMONSTOR wrote:
GmadTheH4cker wrote:
The games fun but the competitive scene isn’t that great it has a weird pace to it, the procord is nuts tho like full on customs when you scrim.
It has been out a month and I doubt they had an idea of a competitive scene before. It is going to be a big longer before they fully get the grip of it
Narexa wrote:
I see why people enjoy it in some ways, but at best it's a mediocre game I don't really see what's so special about it.
It's a finished game, in this day and age a game that isn't been in early access is a miracle
It’s just weird rotating late game there is no aspect of something you can get anywhere that saves you from rotating there’s a lot more RNG involved in your utility like smokes etc, I love the aiming mechanics to the game t feels a lot more rewarding to have good accuracy but they need some other stuff revolves around rotations for the game to really have a competitive scene whatsoever.
Obviously, it is not perfect there is so much mobility they have to get it right in the end. I am sure they know what they are doing
I have to agree. On the one hand, all the legends having the same basement speed is pretty jarring - Gibraltar, who's probably double the size of someone like Wraith can run at the same speed. On the other, it's probably the simplest way to balance the movement system at its core; probably too simple in fact.