SSRP Staff Meeting
We accepted 6 new moderators, congratulations to:
davoody
BiWx Voorhees
OG AceInsidious
Pi Pikachu
MINI NINJA
Mayketi
SSRP Admin Meeting
We have accepted 2 administrators this week, congratulations to:
Kalll
FTWSkullFTW
All Staff
Here is a quick guide and some simple rules to follow when being a staff members.
you can find it
here.
New Administrators
Welcome to our new administrators and congratulations! You now have the ability to start answering ban appeals on the forums. You can answer any ban appeal excluding your own bans, and can decide if you think the ban should be shortened or removed altogether. Before answering the appeal you must try speaking to the admin who placed the ban but you don't have to wait an excessive amount of time, but ultimately the decision is up to you.
You're not allowed to answer requests regarding other staff members.
There is a guide to answering the appeals that can be found
here.
SSRP Lead Team Meeting
We have demoted one person back to mod and some have been spoken to and a big thank you to those who spent their time doing F1's and helping other players.
Congrats to Tai Lopez for being promoted to HeadAdmin
We no longer will be telling staff members how many F1's they have been doing everyday due to people turning it in to a competition and taken a lot of time away from the SuperAdmins + 's . If you would like to find your f1 count you may ask a SuperAdmin + on a Friday of every week.
Halloween Update
COMING FRIDAY 30THOF OCTOBER
Due to a illness with a memeber of the development team the Halloween update is delayed
until the 30th which is a Friday. Our apologies from the lead team!
Extra - You can now make the
pumpkin Emoticon on the forums. # Pumpkin
without the space.
We have changed a couple of rules that can be seen in the rules page here!
Green =
Changed
6.5 No raid-able entities in the vault
NOT INCLUDING HEALTH AND ARMOR CHARGERS!
*Server 2 includes the whole bank!*
4.1 Fading Doors, Keypads & Buttons - You are allowed a maximum of two consecutive fading doors in order to access any part of the base. After that, you can have third fading doors as long as there is no fourth beyond it, and they must open permanently when their keypad is cracked. You can have as many fading doors as you want as long as any one part of the base is not accessed through 4 or more fading doors. Every fading door requires a keypad or button adjacent to it with an activated time of at least 4 seconds (unless they are the third, and so must open permanently). Other base mechanisms such as shooting windows are an exception as they only require a keypad/button on one side.
Keypads/Buttons must be clearly visible. Any fading door must not force a player to make the choice between keypad cracking or lockpicking, and so stacked fading doors and keypad ramps are not allowed. Keypads and buttons must not be used as a building material.
Community Team
We have Un-Community banned one person this week and would
like to hope they have a better experience this time around.