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TOPIC: ⭐ SSRP March Update 2022 ⭐

⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380553

Markus wrote:
I'm glad to see an update, but how about instead of adding potentially pvp breaking teleporters to the map because of its size, we just trim the fat off the map that is already too big? Other than that im glad to see good changes to the gang system
Can my question be answered instead of ignored thanks x
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380554

Markus wrote:
Markus wrote:
I'm glad to see an update, but how about instead of adding potentially pvp breaking teleporters to the map because of its size, we just trim the fat off the map that is already too big? Other than that im glad to see good changes to the gang system
Can my question be answered instead of ignored thanks x

The teleporters have had PvP taken into consideration in order to prevent them potentially breaking PvP (they cannot be used when in combat at all and are not located in any areas used for basing/combat). There is no reason to remove sections of the map when we are actively using the space in future map updates to create new usable base areas and RP locations. Our solution to people struggling to get around is teleporters at key RP locations and future updates to the car system rather than needlessly limiting the area that people have after intentionally increasing it so it is easier for new players to hide around the map without someone being able to find them within 30 seconds using a SCAN Master or EVO suit.
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380555

TheXnator wrote:
Markus wrote:
Markus wrote:
I'm glad to see an update, but how about instead of adding potentially pvp breaking teleporters to the map because of its size, we just trim the fat off the map that is already too big? Other than that im glad to see good changes to the gang system
Can my question be answered instead of ignored thanks x

The teleporters have had PvP taken into consideration in order to prevent them potentially breaking PvP (they cannot be used when in combat at all and are not located in any areas used for basing/combat). There is no reason to remove sections of the map when we are actively using the space in future map updates to create new usable base areas and RP locations. Our solution to people struggling to get around is teleporters at key RP locations and future updates to the car system rather than needlessly limiting the area that people have after intentionally increasing it so it is easier for new players to hide around the map without someone being able to find them within 30 seconds using a SCAN Master or EVO suit.

Shame people have the paid for permanent scanmaster Evo suit combination which has global range :(
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380556

zarp_smashmouth_avatar wrote:
TheXnator wrote:
Markus wrote:
Markus wrote:
I'm glad to see an update, but how about instead of adding potentially pvp breaking teleporters to the map because of its size, we just trim the fat off the map that is already too big? Other than that im glad to see good changes to the gang system
Can my question be answered instead of ignored thanks x

The teleporters have had PvP taken into consideration in order to prevent them potentially breaking PvP (they cannot be used when in combat at all and are not located in any areas used for basing/combat). There is no reason to remove sections of the map when we are actively using the space in future map updates to create new usable base areas and RP locations. Our solution to people struggling to get around is teleporters at key RP locations and future updates to the car system rather than needlessly limiting the area that people have after intentionally increasing it so it is easier for new players to hide around the map without someone being able to find them within 30 seconds using a SCAN Master or EVO suit.

Shame people have the paid for permanent scanmaster Evo suit combination which has global range :(

I'd recommend taking that problem up with Garry and Rubat who refuse to produce any kind of built-in anticheat for their game like every other developer does!
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380557

TheXnator wrote:
zarp_smashmouth_avatar wrote:
TheXnator wrote:
Markus wrote:
Markus wrote:
I'm glad to see an update, but how about instead of adding potentially pvp breaking teleporters to the map because of its size, we just trim the fat off the map that is already too big? Other than that im glad to see good changes to the gang system
Can my question be answered instead of ignored thanks x

The teleporters have had PvP taken into consideration in order to prevent them potentially breaking PvP (they cannot be used when in combat at all and are not located in any areas used for basing/combat). There is no reason to remove sections of the map when we are actively using the space in future map updates to create new usable base areas and RP locations. Our solution to people struggling to get around is teleporters at key RP locations and future updates to the car system rather than needlessly limiting the area that people have after intentionally increasing it so it is easier for new players to hide around the map without someone being able to find them within 30 seconds using a SCAN Master or EVO suit.

Shame people have the paid for permanent scanmaster Evo suit combination which has global range :(

I'd recommend taking that problem up with Garry and Rubat who refuse to produce any kind of built-in anticheat for their game like every other developer does!
its vac secured like csgo
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380558

ronaldmarc2009 wrote:
Gotta love baconbot!

TheXnator wrote:
The teleporters have had PvP taken into consideration in order to prevent them potentially breaking PvP (they cannot be used when in combat at all and are not located in any areas used for basing/combat). There is no reason to remove sections of the map when we are actively using the space in future map updates to create new usable base areas and RP locations. Our solution to people struggling to get around is teleporters at key RP locations and future updates to the car system rather than needlessly limiting the area that people have after intentionally increasing it so it is easier for new players to hide around the map without someone being able to find them within 30 seconds using a SCAN Master or EVO suit.

I'm happy to hear that these teleporters appear to have been thought through enough at least.

In my opinion the cars system would be utilised more if:
1 - The cars handled well, at least as good as they did on downtown.
2 - The hoverboards weren't a better alternative as they are quicker and can be spawned anywhere.

Again, apart from my qualms with the teleporters, my initial expectations are high for this update. Keep up the good work.
I hope to see some bugs I have submitted to be fixed mr martin
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380559

Markus wrote:
I hope to see some bugs I have submitted to be fixed mr martin

He's already had like 7 mental breakdowns on TeamSpeak whilst trying to fix them, so rest assured he's working on it.
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380560

Mr. Richard wrote:
Markus wrote:
I hope to see some bugs I have submitted to be fixed mr martin

He's already had like 7 mental breakdowns on TeamSpeak whilst trying to fix them, so rest assured he's working on it.
hahaha Im glad to hear that
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380561

@TheXnator
I hope you added golden melons coco lad :)
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380565

TheXnator wrote:
zarp_smashmouth_avatar wrote:
TheXnator wrote:
Markus wrote:
Markus wrote:
I'm glad to see an update, but how about instead of adding potentially pvp breaking teleporters to the map because of its size, we just trim the fat off the map that is already too big? Other than that im glad to see good changes to the gang system
Can my question be answered instead of ignored thanks x

The teleporters have had PvP taken into consideration in order to prevent them potentially breaking PvP (they cannot be used when in combat at all and are not located in any areas used for basing/combat). There is no reason to remove sections of the map when we are actively using the space in future map updates to create new usable base areas and RP locations. Our solution to people struggling to get around is teleporters at key RP locations and future updates to the car system rather than needlessly limiting the area that people have after intentionally increasing it so it is easier for new players to hide around the map without someone being able to find them within 30 seconds using a SCAN Master or EVO suit.

Shame people have the paid for permanent scanmaster Evo suit combination which has global range :(

I'd recommend taking that problem up with Garry and Rubat who refuse to produce any kind of built-in anticheat for their game like every other developer does!

Aight will send Garry a message. Got his discord by any chance?
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380569

can we make it so you dont need to disable and re-enable the gang tag every time a member joins (idk if this was reported/fixed yet)
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380572

ronaldmarc2009 wrote:
can we make it so you dont need to disable and re-enable the gang tag every time a member joins (idk if this was reported/fixed yet)

That's fixed in the update! :)
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380577

narexa wrote:
Nice :) do you have to link the portals to the mainframe?
only if you turn the power on first!
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380587

Aku wrote:
narexa wrote:
Nice :) do you have to link the portals to the mainframe?
only if you turn the power on first!

But then you have to deal with the stinky nova crawlers
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380589

zarp_smashmouth_avatar wrote:
Aku wrote:
narexa wrote:
Nice :) do you have to link the portals to the mainframe?
only if you turn the power on first!

But then you have to deal with the stinky nova crawlers
they're not too bad cmon now
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380606

Can you get golden carrots from the wheel?
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380607

maddox wrote:
Can you get golden carrots from the wheel?
i hope so :pray:
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380631

Neilsen wrote:
yea man cant wait for people to get golden blueprint cases

Aside from Golden Item or Jackpot, the Golden BP case is the third lowest chance on the wheel (following the testing session tonight this may be subject to change - the chance of it may be reduced further)
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380635

when will the wheel disappear. will it be before my ban?
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⭐ SSRP March Update 2022 ⭐ 2 years 8 months ago #1380636

Skript wrote:
when will the wheel disappear. will it be before my ban?
already planning to get banned again
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