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TOPIC: How does this even happen

How does this even happen 1 year 4 months ago #1396939

Martin wrote:
Clientside isue...

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How does this even happen 1 year 4 months ago #1396940

Kanna. wrote:
probably just a networking thing
Clip is literally peak zarp
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How does this even happen 1 year 4 months ago #1396944

Kanna. wrote:
probably just a networking thing
explain in monkey terms I don’t understand
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How does this even happen 1 year 4 months ago #1396948

Kanna. wrote:
probably just a networking thing

but how can you be so sure that something being networked inaccurately is a networking issue?

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How does this even happen 1 year 4 months ago #1396949

maddox wrote:
Kanna. wrote:
probably just a networking thing
explain in monkey terms I don’t understand

monkey terms you don't understand?

:( But i was gonna tell you that what you see on your sceen is sometimes not the same as what the server sees. What the server sees is typically considered the true seeing. It's the best, most accurate and up-to-date seeing, because it's what most of the clients agree on seeing when predicting changes, like movement, along with the server.



I think the image above shows this well. (in the image the guys are walking, hence causing the following) What you see on your client is the blue guys, and what the server sees are both the blue and white guys. The server sees both the blue and white because something has gone out-of-sync between your client and the server. The server is now trying to correct for this by letting you, in this case, hit both the blue and white guys with your bullets. Althought this is not the case for all games, or even all servers.

From what i see on gmod. The server only lets you to hit the white guy. Sometimes the white guy trails behind the blue guy. Sometimes the white guy leads infront of the blue guy. It depends on connection delays.

In my video i shoot someone and they bleed. That means i hit their hitbox on my client. But the server does not agree with my client. So no damage :(
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How does this even happen 1 year 4 months ago #1396950

Kanna. wrote:
maddox wrote:
Kanna. wrote:
probably just a networking thing
explain in monkey terms I don’t understand

monkey terms you don't understand?

:( But i was gonna tell you that what you see on your sceen is sometimes not the same as what the server sees. What the server sees is typically considered the true seeing. It's the best, most accurate and up-to-date seeing, because it's what most of the clients agree on seeing when predicting changes, like movement, along with the server.



I think the image above shows this well. (in the image the guys are walking, hence causing the following) What you see on your client is the blue guys, and what the server sees are both the blue and white guys. The server sees both the blue and white because something has gone out-of-sync between your client and the server. The server is now trying to correct for this by letting you, in this case, hit both the blue and white guys with your bullets. Althought this is not the case for all games, or even all servers.

From what i see on gmod. The server only lets you to hit the white guy. Sometimes the white guy trails behind the blue guy. Sometimes the white guy leads infront of the blue guy. It depends on connection delays.

In my video i shoot someone and they bleed. That means i hit their hitbox on my client. But the server does not agree with my client. So no damage :(
tldr?
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How does this even happen 1 year 4 months ago #1396951

Kanna. wrote:
maddox wrote:
Kanna. wrote:
probably just a networking thing
explain in monkey terms I don’t understand

monkey terms you don't understand?

:( But i was gonna tell you that what you see on your sceen is sometimes not the same as what the server sees. What the server sees is typically considered the true seeing. It's the best, most accurate and up-to-date seeing, because it's what most of the clients agree on seeing when predicting changes, like movement, along with the server.



I think the image above shows this well. (in the image the guys are walking, hence causing the following) What you see on your client is the blue guys, and what the server sees are both the blue and white guys. The server sees both the blue and white because something has gone out-of-sync between your client and the server. The server is now trying to correct for this by letting you, in this case, hit both the blue and white guys with your bullets. Althought this is not the case for all games, or even all servers.

From what i see on gmod. The server only lets you to hit the white guy. Sometimes the white guy trails behind the blue guy. Sometimes the white guy leads infront of the blue guy. It depends on connection delays.

In my video i shoot someone and they bleed. That means i hit their hitbox on my client. But the server does not agree with my client. So no damage :(
tldr believe it or not, you cant communicate with the server in 0 miliseconds therefore you dont always stand and look at the exact same places as you are in your game :woohoo: :woohoo: :woohoo: :woohoo: crazy concept! believe it or not this also applies to other players in your game vs on the server!
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Last Edit: 1 year 4 months ago by Killa Kappa.
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How does this even happen 1 year 4 months ago #1396952

Kanna. wrote:
maddox wrote:
Kanna. wrote:
probably just a networking thing
explain in monkey terms I don’t understand

monkey terms you don't understand?

:( But i was gonna tell you that what you see on your sceen is sometimes not the same as what the server sees. What the server sees is typically considered the true seeing. It's the best, most accurate and up-to-date seeing, because it's what most of the clients agree on seeing when predicting changes, like movement, along with the server.



I think the image above shows this well. (in the image the guys are walking, hence causing the following) What you see on your client is the blue guys, and what the server sees are both the blue and white guys. The server sees both the blue and white because something has gone out-of-sync between your client and the server. The server is now trying to correct for this by letting you, in this case, hit both the blue and white guys with your bullets. Althought this is not the case for all games, or even all servers.

From what i see on gmod. The server only lets you to hit the white guy. Sometimes the white guy trails behind the blue guy. Sometimes the white guy leads infront of the blue guy. It depends on connection delays.

In my video i shoot someone and they bleed. That means i hit their hitbox on my client. But the server does not agree with my client. So no damage :(
Hmm kind of understand, all I know is it was far better on the old TTT but that was a while ago so maybe my memory is bad. I do know that SSRP definitely doesn't have the same issue as much so there's some funky shit going on
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How does this even happen 1 year 4 months ago #1396953

maddox wrote:
Hmm kind of understand, all I know is it was far better on the old TTT but that was a while ago so maybe my memory is bad. I do know that SSRP definitely doesn't have the same issue as much so there's some funky shit going on
I think callum has rewriten the entire gamemode since becoming owner. Maybe he did do something. :? :angry:
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How does this even happen 1 year 4 months ago #1396954

Kanna. wrote:
maddox wrote:
Hmm kind of understand, all I know is it was far better on the old TTT but that was a while ago so maybe my memory is bad. I do know that SSRP definitely doesn't have the same issue as much so there's some funky shit going on
I think callum has rewriten the entire gamemode since becoming owner. Maybe he did do something. :? :angry:
actually, it was something xnator had been working on before I got owner, I was just there to finish it off and release it
definitely a xnator issue
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How does this even happen 1 year 4 months ago #1396955

callumok2004 wrote:
Kanna. wrote:
maddox wrote:
Hmm kind of understand, all I know is it was far better on the old TTT but that was a while ago so maybe my memory is bad. I do know that SSRP definitely doesn't have the same issue as much so there's some funky shit going on
I think callum has rewriten the entire gamemode since becoming owner. Maybe he did do something. :? :angry:
actually, it was something xnator had been working on before I got owner, I was just there to finish it off and release it
definitely a xnator issue
ur the owner remove it...
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How does this even happen 1 year 4 months ago #1396956

callumok2004 wrote:
Kanna. wrote:
maddox wrote:
Hmm kind of understand, all I know is it was far better on the old TTT but that was a while ago so maybe my memory is bad. I do know that SSRP definitely doesn't have the same issue as much so there's some funky shit going on
I think callum has rewriten the entire gamemode since becoming owner. Maybe he did do something. :? :angry:
actually, it was something xnator had been working on before I got owner, I was just there to finish it off and release it
definitely a xnator issue
That get out of jail free card only works on ssrp I'm afraid
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How does this even happen 1 year 4 months ago #1396957

Markus wrote:
callumok2004 wrote:
Kanna. wrote:
maddox wrote:
Hmm kind of understand, all I know is it was far better on the old TTT but that was a while ago so maybe my memory is bad. I do know that SSRP definitely doesn't have the same issue as much so there's some funky shit going on
I think callum has rewriten the entire gamemode since becoming owner. Maybe he did do something. :? :angry:
actually, it was something xnator had been working on before I got owner, I was just there to finish it off and release it
definitely a xnator issue
That get out of jail free card only works on ssrp I'm afraid
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How does this even happen 1 year 4 months ago #1396958

callumok2004 wrote:
Markus wrote:
callumok2004 wrote:
Kanna. wrote:
maddox wrote:
Hmm kind of understand, all I know is it was far better on the old TTT but that was a while ago so maybe my memory is bad. I do know that SSRP definitely doesn't have the same issue as much so there's some funky shit going on
I think callum has rewriten the entire gamemode since becoming owner. Maybe he did do something. :? :angry:
actually, it was something xnator had been working on before I got owner, I was just there to finish it off and release it
definitely a xnator issue
That get out of jail free card only works on ssrp I'm afraid
ok my point stands instead of blaming someone who as of recently has no powers (and blaming it on players' aim) you can fix their mistakes on the server you literally own
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Last Edit: 1 year 4 months ago by Killa Kappa.
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How does this even happen 1 year 4 months ago #1396959

Aspect wrote:
callumok2004 wrote:
Markus wrote:
callumok2004 wrote:
Kanna. wrote:
maddox wrote:
Hmm kind of understand, all I know is it was far better on the old TTT but that was a while ago so maybe my memory is bad. I do know that SSRP definitely doesn't have the same issue as much so there's some funky shit going on
I think callum has rewriten the entire gamemode since becoming owner. Maybe he did do something. :? :angry:
actually, it was something xnator had been working on before I got owner, I was just there to finish it off and release it
definitely a xnator issue
That get out of jail free card only works on ssrp I'm afraid
ok my point stands instead of blaming someone who as of recently has no powers (and blaming it on players' aim) you can fix their mistakes on the server you literally own

He cant man, hes to busy defending himself instead of taking actions
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