A Good Pianist wrote:
Calvin Johnson wrote:
A Good Pianist wrote:
Calvin Johnson wrote:
A Good Pianist wrote:
Calvin Johnson wrote:
A Good Pianist wrote:
Calvin Johnson wrote:
A Good Pianist wrote:
You just can't aim very well can you....
Not really in Gmod. I'm not really good at reacting to people strafing so yeah :')
Kind of the same on any shooter game but whatever you say!
That's not even close to being true. Other games don't let you strafe at the speed that Gmod does. So for example, I'm still pretty good at Rust, CS, CoD. I just can't keep up with the speed in Gmod.
I strange the same on CS as I do gmod so ? Clearly you cant aim in cs either good job
The movement speed in Gmod is higher than CS. And the player model is less predictable in Gmod. ZARP's tick rate is also significantly lower than a matchmaking server in CS, so that plays a huge part in it for me as well.
Tick rate mainly affects bullet registration which you can not use to exclude horrific aim? Yes the movement is easier in Garry's mood but it still exists in many games which u stated so your excuse for bad aim is?
Lol, the movement isn't the same as in ANY of the games I mentioned haha.
Cs u have bhop the EXACT SAME MOVEMENT BTW. Cod u had crouch and the drop shot method as well as jump shots they all involve jumping or crouching/prone movements with the ability to shoot.
Honestly how fucking retarded are you and people say I'm the wheelchair
I didn't say anything about bhopping (even though it's WAY easier in gmod because of the tick rate). I'm talking about how there's literally no recoil in gmod and it's quite hard to get used to. I'm talking about how you can literally strafe left and right, jump up and down at full speed without being slowed down unlike if you were to do it in CS.