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TOPIC: How would you like to see special suits changed

How would you like to see special suits changed 7 years 2 months ago #910432

AceInsidious wrote:
Remove golden items in general. We never asked or needed them anyways and ruin new players experience even more. We need to change the current ''normal'' items since they are already OP. Golden items just made things even worse for SSRP and is a anti system for attracting new players. I like the nerfs Clarky well done. Suits need to stay in the game for sure. Why? Because you won't find it anywhere else. The owners can easily take advantage of this but NOT with suits that are game destroying. Time for a change and fast before Zarp is completely dead
First of all, there are only like 5 golden jugg owners left on the server, and 3 of them don't use it in combat, and just keep it as a collectors items. Second of all, dont toucha my golden jugg pls :(.
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How would you like to see special suits changed 7 years 2 months ago #910459

Jabbee wrote:
honestly a nerf on hyper and jugg is probably the biggest fix to the combat system, it's been suggested a lot tho, so I doubt this suggestion will have an impact. but a man can always pray i guess

Man why do i always see your name on these topics? Why not +support a couple of ban requests and contribute to zerp community (that atleast does more than these kind of posts ever do xd)
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How would you like to see special suits changed 7 years 2 months ago #910461

MsMs wrote:
Warren wrote:
MsMs wrote:
I dont think buffing the Nano and ACS is necessary because they are not a combat suits and they have their own use
ACS not a combat suit?
Advanced Combat Suit
its ability kills people im pretty sure its used for combat

its just a name and gl using that in combat
Its great for rdming people that dont know when to take off a suit
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How would you like to see special suits changed 7 years 2 months ago #910599

Why nerf gold jugg, they’re are only a couple left so they should be OP. Not to mention they cost more than most players ever get
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How would you like to see special suits changed 7 years 2 months ago #910628

I'd say with the Jugg you could do with a 150-200 health reduction and a 500 armor reduction, everytime I either try and rip someone's jug or somebody tries to rip my jug, They are always saved by that extra 500 armor and removing that would still make them prominent in combat but not overpowered.

Now the ACS and Nano could both do with 300 HP but maybe 100-200 reduction in armor due to the fact that this extra HP would make them more powerful than you'd think, if they had the same armor as an Evo just with less HP, they would be powerful but not overpowered, plus lets be honest the main specialties about the ACS and Nano is the special abilities with the suits and as you said, the Nano could do with a buff to the cloak to make it prominent in combat again.

Now the 2 most cancerous suits, the Evo and the Hyper suit. The Hyper suit is balanced health and armor wise but the ability to place a tp down and that stay with you for as long as you are on is not right, this makes basing really risky because lets be honest in the servers, there's only 1 or 2 places to base. I think 20 minutes is too generous, 10 minutes would be more than fair. However, the Hyper isn't the problem here, it's the bastard known as the Evo suit.

The Evo suit needs the ESP to be nerfed heavily, it turns bad to below average players into godlike players just because it removes the need to have knowledge of the game completely, plus the ESP has a large radius so if somebody is going to try and rip it you can just take it off as you will know the threat before it's actually there, I don't have suggestions to nerf it as i'd just say remove it all together but i'm sure people have good input on this, maybe a speed nerf could do it or just y'know, make it a special ability.

And now for the Golden Jugg, the Golden Jugg needs a nerf if the regular Jugg is going to get one. If you are smart with it you literally cannot lose it and it makes it extremely unfair considering only a select few people have them and the people who use it always use it together, maybe just turn it into a novelty item or actually reduce the health to 1500 and armor to 3000.
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How would you like to see special suits changed 7 years 2 months ago #910641

Jack. wrote:
I'd say with the Jugg you could do with a 150-200 health reduction and a 500 armor reduction, everytime I either try and rip someone's jug or somebody tries to rip my jug, They are always saved by that extra 500 armor and removing that would still make them prominent in combat but not overpowered.

Now the ACS and Nano could both do with 300 HP but maybe 100-200 reduction in armor due to the fact that this extra HP would make them more powerful than you'd think, if they had the same armor as an Evo just with less HP, they would be powerful but not overpowered, plus lets be honest the main specialties about the ACS and Nano is the special abilities with the suits and as you said, the Nano could do with a buff to the cloak to make it prominent in combat again.

Now the 2 most cancerous suits, the Evo and the Hyper suit. The Hyper suit is balanced health and armor wise but the ability to place a tp down and that stay with you for as long as you are on is not right, this makes basing really risky because lets be honest in the servers, there's only 1 or 2 places to base. I think 20 minutes is too generous, 10 minutes would be more than fair. However, the Hyper isn't the problem here, it's the bastard known as the Evo suit.

The Evo suit needs the ESP to be nerfed heavily, it turns bad to below average players into godlike players just because it removes the need to have knowledge of the game completely, plus the ESP has a large radius so if somebody is going to try and rip it you can just take it off as you will know the threat before it's actually there, I don't have suggestions to nerf it as i'd just say remove it all together but i'm sure people have good input on this, maybe a speed nerf could do it or just y'know, make it a special ability.

And now for the Golden Jugg, the Golden Jugg needs a nerf if the regular Jugg is going to get one. If you are smart with it you literally cannot lose it and it makes it extremely unfair considering only a select few people have them and the people who use it always use it together, maybe just turn it into a novelty item or actually reduce the health to 1500 and armor to 3000.


+support very good ideas tbh I think it might improve the playerbase.
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How would you like to see special suits changed 7 years 2 months ago #910643

Jack. wrote:
I'd say with the Jugg you could do with a 150-200 health reduction and a 500 armor reduction, everytime I either try and rip someone's jug or somebody tries to rip my jug, They are always saved by that extra 500 armor and removing that would still make them prominent in combat but not overpowered.

Now the ACS and Nano could both do with 300 HP but maybe 100-200 reduction in armor due to the fact that this extra HP would make them more powerful than you'd think, if they had the same armor as an Evo just with less HP, they would be powerful but not overpowered, plus lets be honest the main specialties about the ACS and Nano is the special abilities with the suits and as you said, the Nano could do with a buff to the cloak to make it prominent in combat again.

Now the 2 most cancerous suits, the Evo and the Hyper suit. The Hyper suit is balanced health and armor wise but the ability to place a tp down and that stay with you for as long as you are on is not right, this makes basing really risky because lets be honest in the servers, there's only 1 or 2 places to base. I think 20 minutes is too generous, 10 minutes would be more than fair. However, the Hyper isn't the problem here, it's the bastard known as the Evo suit.

The Evo suit needs the ESP to be nerfed heavily, it turns bad to below average players into godlike players just because it removes the need to have knowledge of the game completely, plus the ESP has a large radius so if somebody is going to try and rip it you can just take it off as you will know the threat before it's actually there, I don't have suggestions to nerf it as i'd just say remove it all together but i'm sure people have good input on this, maybe a speed nerf could do it or just y'know, make it a special ability.

And now for the Golden Jugg, the Golden Jugg needs a nerf if the regular Jugg is going to get one. If you are smart with it you literally cannot lose it and it makes it extremely unfair considering only a select few people have them and the people who use it always use it together, maybe just turn it into a novelty item or actually reduce the health to 1500 and armor to 3000.

Good idea!
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How would you like to see special suits changed 7 years 2 months ago #915984

Clarky wrote:
Economically, I would want to see suits be more easier to gain to newer players and easier to lose by weapons and adding a equipping timer and de-equipping timer (a small amount of time so like around 5 seconds to equip and 2.5 seconds to de-equip) so then everyone has a fair chance and don't pull a suit as soon as they are logically about to die because it is extremely unfair how people can instantly gain a ridiculous amount of health despite being on extremely low health.
How do you expect the suits to become easier to gain? Like, what is your idea on that?
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How would you like to see special suits changed 7 years 2 months ago #915989

Raeker wrote:
Clarky wrote:
Economically, I would want to see suits be more easier to gain to newer players and easier to lose by weapons and adding a equipping timer and de-equipping timer (a small amount of time so like around 5 seconds to equip and 2.5 seconds to de-equip) so then everyone has a fair chance and don't pull a suit as soon as they are logically about to die because it is extremely unfair how people can instantly gain a ridiculous amount of health despite being on extremely low health.
How do you expect the suits to become easier to gain? Like, what is your idea on that?
I was thinking about making it a craftable but requires a lot of materials to craft it so it would take a shit ton of time to mine the steel, doing nukes to get SCU, etc.
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How would you like to see special suits changed 7 years 2 months ago #915990

Raeker wrote:
Clarky wrote:
Economically, I would want to see suits be more easier to gain to newer players and easier to lose by weapons and adding a equipping timer and de-equipping timer (a small amount of time so like around 5 seconds to equip and 2.5 seconds to de-equip) so then everyone has a fair chance and don't pull a suit as soon as they are logically about to die because it is extremely unfair how people can instantly gain a ridiculous amount of health despite being on extremely low health.
How do you expect the suits to become easier to gain? Like, what is your idea on that?
normal and vip printers to have a x2 increase. people get money quicker there for get items and suits quicker. since they will be more people can buy them the demand will be high and prices will go up. so you release an update where those pay to win people can bring more suits into zarp. maby make cases more accessible.
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How would you like to see special suits changed 7 years 2 months ago #916044

How has no one picked up on the retarded title of the thread
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How would you like to see special suits changed 7 years 2 months ago #916047

Clarky wrote:
Raeker wrote:
Clarky wrote:
Economically, I would want to see suits be more easier to gain to newer players and easier to lose by weapons and adding a equipping timer and de-equipping timer (a small amount of time so like around 5 seconds to equip and 2.5 seconds to de-equip) so then everyone has a fair chance and don't pull a suit as soon as they are logically about to die because it is extremely unfair how people can instantly gain a ridiculous amount of health despite being on extremely low health.
How do you expect the suits to become easier to gain? Like, what is your idea on that?
I was thinking about making it a craftable but requires a lot of materials to craft it so it would take a shit ton of time to mine the steel, doing nukes to get SCU, etc.

Make it a craftable that requires something else. If you just make it steel/uranium/scu/gems we'll get the same bs we get with people like vegovevo who has like 7 alts constantly mining steel on S2/S3 and can make up probably a hundred M202 a day. Not blaming him, he paid for those alts and has the computer to run them but just pointing out what that could lead to if even suits were craftable.

Perhaps add a unique hard or rare daily achievement system that'd give you 1 of 2/3 parts to craft a specific suit every week if you complete them succesfully. Or even make the 7th day achievement a special case every now and then.
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How would you like to see special suits changed 7 years 2 months ago #916176

Sada. wrote:
How has no one picked up on the retarded title of the thread
Character limit
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How would you like to see special suits changed 7 years 2 months ago #916196

Clarky wrote:
Sada. wrote:
How has no one picked up on the retarded title of the thread
Character limit
"How would you like to see special suits changed"
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How would you like to see special suits changed 7 years 2 months ago #916198

Raeker wrote:
Clarky wrote:
Sada. wrote:
How has no one picked up on the retarded title of the thread
Character limit
"How would you like to see special suits changed"
I must of made the previous title when I was tired as shit, fixed now
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How would you like to see special suits changed 7 years 2 months ago #916203

Yeah sorry for your S2 disco base PTSD last year with hypers. PS miss raiding with you Chummy, feels bad.

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How would you like to see special suits changed 7 years 1 week ago #963193

I don't believe this is necroposting personally, but i feel that this suggestion definetily needs a bump after seeing this being posted by Clarky again on the Vanilla thread.

If anything, this is definetily the only suggestion i agree with other than adding a Vanilla server, all of these changes Clarky suggested, are definetily needed to make ZARP SSRP a better server again, therefore, i hope that Global Moderators and above, don't delete my post this time, and can just bare with me atleast making one supportive contribution, as this suggestion, has DEFINETILY not been looked over yet.

Definetily a :support:
And please, just please CM Team, just implement it, there is no point arguing against this.
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How would you like to see special suits changed 7 years 1 week ago #963195

Ashur wrote:
I don't believe this is necroposting personally, but i feel that this suggestion definetily needs a bump after seeing this being posted by Clarky again on the Vanilla thread.

If anything, this is definetily the only suggestion i agree with other than adding a Vanilla server, all of these changes Clarky suggested, are definetily needed to make ZARP SSRP a better server again, therefore, i hope that Global Moderators and above, don't delete my post this time, and can just bare with me atleast making one supportive contribution, as this suggestion, has DEFINETILY not been looked over yet.

Definetily a :support:
And please, just please CM Team, just implement it, there is no point arguing against this.
Dw about posting on here, i'm cool with it
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How would you like to see special suits changed 7 years 1 week ago #963206

I was thinking that maybe as a 3 week daily challenge you can get a nano suit or ACS that is un-tradable/sell able and this can only be redeemed a max of 5 times, this would add more suits for newer players and would give insensitive for daily's.
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How would you like to see special suits changed 7 years 1 week ago #963210

Make them harder to obtain. They're the best items in the game and all you need is a credit card to get a mass amount of them, If not ever player had suits there really wouldn't be much of an issue

STOP PUTTING THEM IN BOOSTER PACKS
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