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TOPIC: [Deathrun] Trap Activated Text

[Deathrun] Trap Activated Text 7 years 9 months ago #355648

Server Name: Deathrun

Suggestion Title: Trap Activated Text

How would it benefit the server: Hopefully would lower the amount of reactivations on the server by making it more obvious when a trap has been used.

Potential Issues/Exploits: N/A

Additional notes: When a trap is activated text should appear on it (exactly like claiming a trap) saying something like "Activated By: *Name*". Another neat feature on top of this would be a warning for staff members in console when a trap is re-activated with the name of the player who used the trap a second time, if possible.
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[Deathrun] Trap Activated Text 7 years 9 months ago #355649

Good Idea, would lower the amount of players getting away with Trap Spam or Reactivation.
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[Deathrun] Trap Activated Text 7 years 9 months ago #355652

This was added at one point but turned out extremely buggy and then removed!
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[Deathrun] Trap Activated Text 7 years 9 months ago #355663

This would be great to see! It wouldn't be too hard to make either. But if someone were to re-activate it what would happen? I think something like

Activated by: *Name*
if reactivated it would send another message under the orignal activated.
Warning: Spoiler! [ Click to expand ]

But then that would make another chance of rulebreaking, so if someone just kept reactivating eventually you'd have
Warning: Spoiler! [ Click to expand ]

And so on. So maybe it could switch instead? E.g
Activated by: *name*
if reactivated
(Re?) - Activated by: *name* removing the original message

Sorry about my rant! But I support this!


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Last Edit: 7 years 9 months ago by Aidan New Name Banter.
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[Deathrun] Trap Activated Text 7 years 9 months ago #355728

Already suggested that long time ago
i got no shit idea what happend to it
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[Deathrun] Trap Activated Text 7 years 9 months ago #355729

I think this would be a good addition to stop reactivating.
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[Deathrun] Trap Activated Text 7 years 9 months ago #355812

As yoda said,this was suggested a long time ago by Yoda.
We will have to wait until we have a new owner,since there isn't any deathrun owner atm.
If this gets accepted,i'll happly help with anything that is needed!
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[Deathrun] Trap Activated Text 7 years 9 months ago #355957

Marco Ubaldo Diaz wrote:
As yoda said,this was suggested a long time ago by Yoda.
We will have to wait until we have a new owner,since there isn't any deathrun owner atm.
If this gets accepted,i'll happly help with anything that is needed!

Im sure this was added but turned out super buggy and then removed!
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[Deathrun] Trap Activated Text 7 years 9 months ago #355966

Sounds like a great idea!

:plussp:
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[Deathrun] Trap Activated Text 7 years 9 months ago #356106

Thanks for the positive feedback so far everyone.
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[Deathrun] Trap Activated Text 7 years 9 months ago #356119

It's technically still in, but just incredibly fucked, instead the system works with colours but unfortunately not all maps are compatible with the colours *cough cough* atomic warfare
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[Deathrun] Trap Activated Text 7 years 9 months ago #356122

This idea is awesome, hope it goes through.
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[Deathrun] Trap Activated Text 7 years 9 months ago #356128

Stratiic wrote:
It's technically still in, but just incredibly fucked, instead the system works with colours but unfortunately not all maps are compatible with the colors *cough cough* atomic warfare
Surely it wouldn't be that hard to fix. I've not played atomic warfare so I don't know, but I don't know what could really go wrong with the colors.


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[Deathrun] Trap Activated Text 7 years 9 months ago #356129

Aidan|DaleAGaming wrote:
Stratiic wrote:
It's technically still in, but just incredibly fucked, instead the system works with colours but unfortunately not all maps are compatible with the colors *cough cough* atomic warfare
Surely it wouldn't be that hard to fix. I've not played atomic warfare so I don't know, but I don't know what could really go wrong with the colors.

Some of the buttons already have colours, so when you try and put another colour over them, they mix into different colours and you end up not understanding what the fuck is going on because it's just a rainbow.
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[Deathrun] Trap Activated Text 7 years 9 months ago #356179

Its a pretty good idea but it would be like if someone activate the trap it will show like this= Trap Activated by:name:*
and when the trap is reactivated by someone it would be like this= trap reactivated by "name"* so if its will work then it will be awesome
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