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TOPIC: [SSRP Sugestion] Holstertime

[SSRP Sugestion] Holstertime 7 years 5 months ago #442037

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Suggestion Title: Holster time on things such as NanoSuit,JuggernautSuit,Masterscanner and if needed something more




How would it benefit the server:
make it more risk for people to use these items and more fun


Potential Issues/Exploits:
people complaining about losing them

Additional notes:
Well i think this would make it more fun for people to take risks using that when they equip an nano suit they reamove them right away when they about to die then little laiter on they put them back on +its really hard people to kill them as nano's so please concider this idea :)
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Last Edit: 7 years 5 months ago by XxmasterxX. Reason: 123
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442057

neutral

I think if there is one it needs to be shorter than 30sec, I wear my nano alot for fast travel and often people will just try to rdm me for wearing it, having a quick holster has saved it multiple times

however i do think that it is op at times
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442060

The suits are op , but when u have special weapons like Minigun 2.0 & gluon that can kill jugg with less than half its ammo I don't think holster time is needed :P
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442082

Yes even with that out there its needed since many people can't afford these weapons.
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442086

I like the idea, but I do like pulling my nano out for 1 second then putting it away to get onto a roof etc.
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442090

Bobby Bobbys wrote:
I like the idea, but I do like pulling my nano out for 1 second then putting it away to get onto a roof etc.

Well you will be able to use it just not get it back to your inv right away ;) only differences
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442097

No.
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442107

Seraph wrote:
No.

Yes!
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442120

People still loose jugs and nanos without the holster time.It would fuck the nano up for me since a moli can instant kill and I love jumping on roofs.
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442121

I don't think a holster time is needed on Scanmaster and other items similar to it as they are passive items and don't help in a raid.
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442124

Seraph wrote:
People still loose jugs and nanos without the holster time.It would fuck the nano up for me since a moli can instant kill and I love jumping on roofs.
The moli has been nerfed a lot, ot takes 2 of them to kill a player with 100 health and armor
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442126

Sally wrote:
I don't think a holster time is needed on Scanmaster and other items similar to it as they are passive items and don't help in a raid.


I do find it needed since it's simply to Op to be true they should add 60second holster time so it's actually possible to lose it taking risks = more adrenaline =fun
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442159

The suits aren't OP at all, the Juggernaut Suit can be killed using a PSG or using explosive weapons such as anything to be honest or you can just use the Minigun 2.0 or GluonGun to kill it and on the other hand it's slow so you can kill it quickly and the Nano has low HP but it's fast so you can basically kill it with 3 PSG headshots or Minigun 2.0 quickly or you can use the Gluon so don't complain also they have a 30second timer to unequip-requip and if people abuse it then report them.

:minussp:
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442207

Officer FLeX wrote:
The suits aren't OP at all, the Juggernaut Suit can be killed using a PSG or using explosive weapons such as anything to be honest or you can just use the Minigun 2.0 or GluonGun to kill it and on the other hand it's slow so you can kill it quickly and the Nano has low HP but it's fast so you can basically kill it with 3 PSG headshots or Minigun 2.0 quickly or you can use the Gluon so don't complain also they have a 30second timer to unequip-requip and if people abuse it then report them.

:minussp:


I do think they are really op you will have a hard time taking nano down and just hitting in the head is hard enough so 15-30holster time would be great to add then people are taking risks equipping it ;) bigger then now that is what I want :)
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442224

I think there should be a holster timer on the Jugg/Nano suits. People quip them in combat, they kill you and they unequip it. It's just ruining the fun and it's hard to kill people. If there was a timer on the suits, they woud have a risk of losing it, since people abuse it in my opinion.

:plussp:
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442267

:minussp: i think it is fine like this.
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442387

How about you walk out with a scan master ,90% a rdm attempt will happen ,holster time will fuck it up
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442391

I don't like this idea you can easily lose nano/jugg with someone having a scopeboost and psg it just depends on quick reaction to put it away in time if there's a holster time then no one would use it and they could lose a valuable item.

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[SSRP Sugestion] Holstertime 7 years 5 months ago #442401

This just makes it easier for RDM'ers.
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[SSRP Sugestion] Holstertime 7 years 5 months ago #442407

:plussp: Jugg suit has one however Nano Suit don't.
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