Coutinroy wrote:
Jordan Johnston wrote:
This suggestion is good however It's just more work for the staff team or even Admins, If it was added it should be a Lead Team command as staff could easily abuse it and remove there own NLR to raid people.
That's true but you should trust your staff members shouldn't you?
Would be good as an admin command though. Also, you would get a lot of people asking for their NLR to be removed claiming it's RDM/CDM and might cause some trouble.
I agree with Coutinroy on this one, One place this could be implemented is in the F1 menu where "Active NLR" is displayed, Or just a plain simple command.
I also agree with how it can be beneficial and help reduce Players being told they can ignore the NLR, due to RDM, and then a different staff memeber telling them to leave.
This would also be useful for the S3 issue in spawn of the Suicide, Players don't even need to be in spawn for long for it to kill them, they can join and instantly dye giving them NLR.
There are pros and cons, and the biggest con is "Abuse", however as Aaron said, almost everything that staff have access to can be abused, and staff abusing there powers usually results in punishment/demote.
-Anon