Login to ZARP
Username: Password: Remember me

TOPIC: sewers.

sewers. 7 years 8 months ago #372671

AM i the only one who thinks there should be sewers for the Mutants? i mean sewers in genral are grate and can be really creepy especcialy with mutants but just my opinion. :zarp: :zarp: :zarp:
  • derpywings121
  • derpywings121's Avatar
  • Offline
  • Junior Boarder
  • ZARP VIP
  • Posts: 102
  • Thanks received: 1
  • Karma: -1
Login or register to post a reply.

sewers. 7 years 8 months ago #372688

would be pretty grate
  • Sam the Sausage
  • Sam the Sausage's Avatar
  • Offline
  • Diamond Boarder
  • ZARP VIP
  • jutzu
  • Posts: 3478
  • Thanks received: 1642
  • Karma: -60
Login or register to post a reply.

sewers. 7 years 8 months ago #372721

ZARP used to have sewers on some of it's maps such as Bloc42, evilmelon etc. and that's why you will notice in the rules that mutants can raid underground bases.

ZARP lost it's sewers as they changed maps, but I would like to see them back.
  • The Gamer Guy
  • The Gamer Guy's Avatar
  • Offline
  • Diamond Boarder
  • ZARP VIP
  • ...
  • Posts: 3894
  • Thanks received: 749
  • Karma: 20


SSRP - Ex-Super Admin
Minecraft - Ex-Admin
TeamSpeak - Ex-Staff

Login or register to post a reply.
Moderators: MadMagic, Kanna.
Time to create page: 0.084 seconds

232 PLAYERS ONLINE

Connect to server View Gametracker DarkRP 1
10/127
online
Connect to server View Gametracker Deathrun
0/40
online
Connect to server View Gametracker TTT
0/47
online
Connect to server View Gametracker Bhop
0/32
online
Connect to server View Gametracker Surf
0/32
online
Connect to server View Gametracker Prop Hunt
2/42
online
Connect to server View Gametracker Sandbox
0/42
online
Connect to server Discord
220/790
online
Top