TOPIC: Suggestion:Remove weight based explosion density
Suggestion:Remove weight based explosion density
8 years 1 month ago #295264
Server Name:
SSRP
Suggestion Title:
Remove weight based explosion density and change weapon damage
How would it benefit the server:
there would be less lag for the server because it is not processing the props as much (with the system in it processes EACH prop 3 - 4 more when being exploded witch is coursing lag to the server)
Changing the weapon damage is better to change for the server because there is far less weapons in use there there are props on the server there for less to load at one time also adding a cool down bar between explosive weapon ammo being fired then there would be less lag spicks when props are exploded and change exposing radiuses
Suggestion:Remove weight based explosion density
8 years 1 month ago #295299
Would ruin the economy and every explosive weapons price would change and equal out, there would be no competition in who uses what to raid, and basing would be a lot more boring.
Suggestion:Remove weight based explosion density
8 years 1 month ago #295369
Hi ReebokRaidZ,
Thank you for your concern. However the Weapon Damage system does not add to the stress on the server, it does in-fact reduce the lag where physics interactions are not activated on more props due to them having remaining health.