mycherrycrush wrote:
DEADMONSTOR wrote:
mycherrycrush wrote:
Zenternal wrote:
I've talked to Keith about it and I'm down for it. He will talk about it in the next meeting.
Although, if its more than 4 people in the development team, I will roll out.
Why not more than 4 if I may ask? I think 4 will do tbh. Since if there are more people it'll just get confusing and can't be overseen anymore who did what and who's doing what.
I'll wait till after the meeting and start working out a few of my own ideas in the meantime. Might also write a 'scirpt' for the RP as well, like
- What we need
- When we need it
- How to maintain
[liWho to assign to what][/li]
This all will be discussed when it's allowed with the people who are selected for it and will be needed.
Come online on steam then
Currently online!
@Zenternal that's what I meant, it's just a idea and will take a certain amount of time to setup, hell, even to make a beta. Since it has to be good. Not just a simple mod with a other mod included
Having ideas and share them with each other. Checking what we'd need. Those are main priorities imo.
I imagine you know how to code.
We won't be using any "custom mods" off of scriptfodder or anything. This server will be 90% custom.
I say 90% because of things like m9k and TDM cars. But I hope you see where I am getting at.
I have quite a bit of past experience with coding, and so has Dead. I hope you do too. Having a lot of people in the development team could start to cause issues.