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TOPIC: [SSRP] Number Squish

[SSRP] Number Squish 8 years 8 months ago #164633

Server Name
SSRP

Suggestion Title
Squish the massive money numbers and create a realistic fictional economy.

How would it benefit the server
So, zarps servers have been up and running for about 2 years now (Since the money reset) and since the server doesnt have any dumping hole for money, except for people that stop playing, the numbers have just kept rising as time went on. Just taking the last year, the money that players have has risen significantly, but the items you buy from the game itself, has not.

1 Million dollars is quite alot of money, but as the game is currently, 1 million dollars doesnt count as alot at all.
If we reduced the global money count 100 times, 1 million dollars as it is now, would become 10.000 dollars instead, the results would be:

  • Going broke would actually be possible.
  • Buying the strongest rifle in the game would now be an investment, rather than a chore.
  • Being a millionare would actually mean something.
  • Middle class and good jobs would suddenly be relevant, since selling a Dragunov for 4500 dollars or collecting your police paycheck would actually matter.

I feel like these things are something that the game is missing currently, the prestige of having a powerful weapon, or alot of money.

The now higher prices on weapons and other npc bought items would effectively function as a money dumping hole, i would however suggest reducing the price of buying drugs seeds from the dealer, since you would have to reduce the outcome to not make growing drugs too strong.

Theres a few more changes i would like to see done to players made items aswell, to make the economy slightly better:

  • Nerf printers even more than the squish, since the system will keep the money balance in place, the money that the printers make will be worth more, even if they produce less, and they are already a far too strong way of making money as it is.
  • Add a budget to crafting items, on the side of the materials it already takes ofcourse, explosives should be a luxury in my opinion, and only something the strongest groups should be able to reach.
    Example:
    Crafting a Milkor now takes 55 Steel, 5 uranium and 200.000 dollars.
    I would also suggest adding the previusly suggested system of ammo for explosives, so you would only use them in important situations.
    Example:
    1 Milkor ammo can be bought from a npc for 100 dollars.
    This would help to keep the money in balance aswell.

Having these changes to the server would make sure that only the smart ones would be rich, it would add both risks and rewards to the criminal jobs, and relevance to the safe and legal jobs.

Potential Issues/Exploits
There are probably alot of problems that would come as a result of this, alot of players would log on and wonder why their cash is so low, and they may get frustrated until it is explained to them. There may also be a few points and problems that i have missed.

It would require testing and heavy monitoring at the start, to make sure that everyone is running smoothly, but i feel like it would be a change for the better.

Additional notes
For those who doesnt understand; your current ingame money would not actually be affected by this change, you will be just as rich when you next log in, since the change is global. Its all about how much money you have compared to the total server money.

Also i am not saying that these should be the exact numbers or changes, these are simply examples and suggestions, and you can take what you want from it.
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Last Edit: 7 years 10 months ago by Gems.
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[SSRP] Number Squish 8 years 8 months ago #164657

Or you know, We could just take the items from peoples inventory as it will have the same effect. It will kill :zarp: if suddenly peoples money is squashed to nothing.

Huge -Support

The economy is fine
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[SSRP] Number Squish 8 years 8 months ago #164674

Wheatley wrote:
Or you know, We could just take the items from peoples inventory as it will have the same effect. It will kill :zarp: if suddenly peoples money is squashed to nothing.

Huge -Support

The economy is fine

OR if everything is lowered at the same rate everything will retain relative value.
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[SSRP] Number Squish 8 years 8 months ago #164675

Exrobite wrote:
Wheatley wrote:
Or you know, We could just take the items from peoples inventory as it will have the same effect. It will kill :zarp: if suddenly peoples money is squashed to nothing.

Huge -Support

The economy is fine

OR if everything is lowered at the same rate everything will retain relative value.

I agree with Exro.
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[SSRP] Number Squish 8 years 8 months ago #164676

It's not going to work out, nobody wants to sell steel for 1k and rpg for 100k
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[SSRP] Number Squish 8 years 8 months ago #164734

It will sure be a lot more realistic and would push people to work harder for their money but it would take a lot of time and effort I imagine for an update which will upset more people than it would make people happier.

:minussp:
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[SSRP] Number Squish 8 years 5 months ago #203891

Bumping this, i feel like it would make a great and needed change.
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[SSRP] Number Squish 8 years 5 months ago #203924

-support its enough of a fucking capitalism simulator all ready
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[SSRP] Number Squish 8 years 5 months ago #204173

Ryryster wrote:
-support its enough of a fucking capitalism simulator all ready

Would you like to suggest equal rights for hobos while you're at it?
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[SSRP] Number Squish 7 years 10 months ago #330547

Bump, this would fix the problems with the economy.
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[SSRP] Number Squish 7 years 10 months ago #330551

You want to turn SSRP into PERP?
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[SSRP] Number Squish 7 years 10 months ago #330553

Am1og wrote:
You want to turn SSRP into PERP?

That's like saying "They added a Damascus sword! what is this KingdomRP?"

This would really help in this current situation
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[SSRP] Number Squish 7 years 10 months ago #330557

Why does everyone care about the economy? All you do is get rich buy weapon and raid and overall have fun.

:minussp:


ps dont be that oat guy
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[SSRP] Number Squish 7 years 10 months ago #330560

Smo wrote:
Why does everyone care about the economy? All you do is get rich buy weapon and raid and overall have fun.

:minussp:


ps dont be that oat guy

Look around Smo, no fucking bases, its impossible to base without prop protection new players can't make money unless they leach of people who has billions, Its DarkRP there hardly any RP the main thing that got me into Zarp SSRP was the basing, the huge Base Wars between gangs, You wouldn't know your like a baby being born into a Zombie Apocalypse, You don't know how SSRP used to be now its just AFK Miners and Alts and if the Server Owner weren't making any money they maybe the'd give 2 shits about us
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[SSRP] Number Squish 7 years 10 months ago #330562

^
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[SSRP] Number Squish 7 years 10 months ago #330564

Wait until there is a ZARP Market Crash.. There will be one eventually and everything will go back to normal.. "People will lose their special weapons"
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[SSRP] Number Squish 7 years 10 months ago #330634

There is little to no money sinks in zarp which is why the economy is what it is.There has to be money being removed from the game constantly in one way or another.

We could add a tax to the auction house or make untradeable items such as making rpg's and milkor's not undrop/tradeable which would mean people would have to buy/get the materials themselves and craft it and it they won't be able to sell it back.
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[SSRP] Number Squish 7 years 10 months ago #330744

Smo wrote:
ps dont be that oat guy

Shut up squid!



You can see a proposed partial solution to the issue of people having too much money here:

zarpgaming.com/index.php/forum/server-is...-tax?start=15#330728
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[SSRP] Number Squish 7 years 10 months ago #330759

Wheatley wrote:
Or you know, We could just take the items from peoples inventory as it will have the same effect. It will kill :zarp: if suddenly peoples money is squashed to nothing.

Huge -Support

The economy is fine

The economy is not find
But sorry to tell you, it's a :minussp: from me, if all those people who donated for booster packs keep their money, it will be a waste of money.
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[SSRP] Number Squish 7 years 10 months ago #330761

oats wrote:
Smo wrote:
ps dont be that oat guy

Shut up squid!



You can see a proposed partial solution to the issue of people having too much money here:

zarpgaming.com/index.php/forum/server-is...-tax?start=15#330728


Ohh damn!
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