Orang3 wrote:
0ctocat wrote:
Orang3 wrote:
Do you honestly not know how odds work?
I believe I do, I think you missed the point. I'm suggesting a system in which at the xth case instead of it being chance based instead you get a specific item.
But cases work off of odds. Why would they add a certain amount of cases needed to be unboxed?
I'm not suggesting that you need to unlock x number of cases to get the item but instead you are guaranteed the item that you most likely want from the case after x amount.
The purpose of this is to encourage larger amounts of booster purchases and give players a feeling that they are still progressing towards the chase item even if they open up a laser dagger or a shuriken