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TOPIC: [SSRP] HUD / Menu Scaling bugs

[SSRP] HUD / Menu Scaling bugs 10 months 3 weeks ago #1411150

Issue/Bug: HUD Scales incorrectly if using an ultrawide resolution
Screenshot or Video:


Issue/Bug: Suit HUD elements scale incorrectly if using an ultrawide resolution. Happens with a fair few suits (mainly newer ones), and blocks HP/Armor
Screenshot or Video:

Issue/Bug: Certain Levelling menus scale incorrectly if using an ultrawide resolution. (Scientist, Police, Trash Man, Lawnmowing, Club stuff)
Screenshot or Video:



I imagine all of these could be fixed by having a sensible maximum size for the elements, instead of scaling infinitely based on the size of the display. Thanks and have a zarp day
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[SSRP] HUD / Menu Scaling bugs 10 months 3 weeks ago #1411152

i hope callum will fix this in the next update
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[SSRP] HUD / Menu Scaling bugs 10 months 6 days ago #1411912

Callum mate I need this fixed ASApossible
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[SSRP] HUD / Menu Scaling bugs 10 months 6 days ago #1411913

Top hat fix comes first apparently B)
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[SSRP] HUD / Menu Scaling bugs 8 months 3 weeks ago #1413687

More bugs since the scaling of the F4 menu was changed unnecessarily:

The text doesn't fit in the special offers box


This is all just completely wrong and doesn't fit


The blueprint images overlay the text, making it unreadable


Character upgrades require scrolling to view/purchase
Click to view the video

The drug run images overlay the text...


Same with the casino vault


Same with the PD armory


The uranium processor is just wrong
Click to view the video

This text in the gang menu is goofy


The inventory is basically unusable when it's this big


My name doesn't fit in the box on the HUD


Nor does my cash



My resolution is 3440x1440 (uw). These issues could all be fixed by adding a sensible cap to the maximum width of the menu. I understand most people aren't going to be playing on an ultrawide monitor, but I am, and these issues are negatively impacting my experience on the server.

I doubt this is something that would take more than an hour to fix at most. If need be, I can donate my time and hop on a test server if/when you're troubleshooting the problem, as I know responsive design is a pain to deal with when you don't have a system to test your changes on.

Thanks Callum mate
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[SSRP] HUD / Menu Scaling bugs 8 months 3 weeks ago #1413691

more sloppy work from zarp...
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[SSRP] HUD / Menu Scaling bugs 8 months 3 weeks ago #1413741

These issues will be fixed in the next update.
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