I think the elevator bases are over-estimated by some people, by that I mean people say it is just too hard to raid, but it's different when they're actually basing there. It can cause many arguments but what I don't get is why they removed them. It's pathetic because on S2 with the parking lot bases I thought there was a rule that stated about building on world entities?
4.3 Obstacles - Player built obstacles that impede(slow/force crouch/force jump/etc) other players are not allowed. You should not use world props/the world in attempt to gain advantages over a player while basing, this includes but is not exclusive to; forcing a player to jump through windows, forcing a player into strange places or forcing players to jump between world props, making players crouch jump over the vault entity. No mazes, players must only be presented with one way to navigate prop defenses.
But no... I see staff doing this all the time... Which makes some of the bases OP asf. So if this can still be broken by staff they may aswell bring elevator bases back. There was no harm.