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TOPIC: Welp, SSRP is dying.

Welp, SSRP is dying. 6 years 5 months ago #768260

loxeo wrote:
We aren't looking for relentless or 2-man bases, we want bib bases to raid for enjoyment. And there were none
From our perspective, we all made such a ridiculous amount of money that there is no need to base anymore, being rich is cool, but eventually you feel like the money you have is enough, hence why some of us are getting bored, because it's basically an "okay, now what?" situation, there is nothing to do other than Raid PD/Raid Bank a few times then go off the server.

Yeah who needs to base when you got like 6Bil worth of stuff and money ;)
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Welp, SSRP is dying. 6 years 5 months ago #768269

Blocked wrote:
nada wrote:
to maintain a healthy server I think a communication should be established with the players to hear their ideas and concerns. Something like a community liaison in which takes place on the teamspeak every so often. Understandably, bringing out updates, surprises and all that jazz is nice but when these updates are only created from one perspective which is the owners, the players have no choice but to stick with it even if it's something we don't like. Instead, the owners can focus on what the players want to see not what they want.

There's so many things I agree and disagree with throughout this entire thread but this specific paragraph caught my attention, there are so many good suggestions being posted every week that can potentially improve the state of the server, and they pretty much get brushed under the rug by the owners, I can't even remember when was the last time a suggestion was accepted AND implemented in the server, I'm not trying to call out the owners or anything rude, I'm just putting it the way I see it, maybe it is different and I am wrong, who knows.

The biggest example is the recent Gauss Rifle change, no one asked for it, no one complained about the Gauss Rifle being OP, the gun was fine as it is, it was changed anyway, and now it's as useful as a piece of Coal, and even when suggestions were made to revert or at least buff the gun a little bit, nothing was done about it.

On the other hand we have the Hand Cannon, which constantly has suggestions against it, mostly to get it nerfed, and yet nothing gets done, the most recent one by Sam the Sausage, which got support from a good amount of players, still nothing.


loxeo wrote:
We aren't looking for relentless or 2-man bases, we want bib bases to raid for enjoyment. And there were none

From our perspective, we all made such a ridiculous amount of money that there is no need to base anymore, being rich is cool, but eventually you feel like the money you have is enough, hence why some of us are getting bored, because it's basically an "okay, now what?" situation, there is nothing to do other than Raid PD/Raid Bank a few times then go off the server.

+1

As well, I think all that the users want is a little acknowledgement for their suggestions to ensure that they're being looked at. If suggestions aren't being answered to or looked at, then users are going to shun away because they're just wasting their time. Like blocked said, genuine suggestions that will make a difference are being ignored which is not good for the server overall. If players aren't happy = they won't play = decrease in players = server gone to shit

If owners change things and players aren't happy = won't play = decrease in players = server gone to shit

If owners listened to genuine suggestions and players = players happy = lots of players = good server = more people

Btw I'm also not trying to be rude if that's what it came across as
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Welp, SSRP is dying. 6 years 5 months ago #768289

Players leave due to the new things being added but at the same time new players join. You can't please everyone.
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Welp, SSRP is dying. 6 years 5 months ago #768292

Don't get me wrong, I enjoy the server and it's content, but I feel money in game has meant less now then ever before and that is contributing to some players receiving a lesser feeling of satisfaction when they play to make money. Most recently, the Jackpot issue, a player used 200 tokens and got over 1,200 special cases and opened them after they reset golden blueprint's and he's got over 100 special suits and 5 golden juggernaut suits, with billions of dollars. Things like this just makes others effort to get to the same position feel wasted when you could just take advantage of a glitch. To be honest I really don't know what they can do now about that because the damage was done, let's just hope whatever is added in the Christmas Update really speaks to the concerns of many when it comes to the value of cash and less rewarding feeling it gives now.
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Welp, SSRP is dying. 6 years 5 months ago #768293

Roy Specter wrote:
Players leave due to the new things being added but at the same time new players join. You can't please everyone.

U cant ignore everyone
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Welp, SSRP is dying. 6 years 5 months ago #768298

Aspect wrote:
Jool wrote:
I can understand peoples saying " suits ruined a fair bit of rp potential this server had ".
But straight up saying " It was better back in 2014-2015 " is retarded Im sorry. Had the server not evolved Im quite sure it would be way worse than now in term of popularity because everyone would've been bored of yet another darkrp server where there's no goal to reach but make more and more money.

Suits and other expensive items brought a meaning to being rich. Because everyone wants that super op suit or that over-destructive explosive weapon. Everyone wants to stand at the top and be " that cool guy in a suit ".

The real problem of this server is the difficulty for new players to actualy earn money and that's what makes them go away. When you start your only choice is basicaly to grow mushroom/weed or mine steel to sell to make some garbage money. And basing takes so much time, effort and a decent ammount of money to even begin with that it's just not worth it for most players. I mean when there's no special 3x boosted printers or x5 suits, basing normaly takes up to 3-4 hours before you even make back the money you spent on the special printers. And that's more than enough time to be raided 100 times over considering there are constantly peoples connecting to S1/S2/S3 with scan master and nano/hyper to raid whoever might be basing.

This leads to a stagnant player base with no newcomers staying inducing a lack of competition and a general boring feeling when you join any of the servers because litteraly half of the players on S1 just stand idle at spawn or just sell shit in their shop. Which I will never understand because some peoples actualy never even base/raid/nuke but still gather billions that are just gonna sit in their bank account.

You have a point regarding new content. To keep a server fresh updates needs to happen. However things that used to have value such as investing your money into weapon shipments is literally a meme. Back years ago investing in such thing was a huge deal and as you died you lost your weapon and if you did it consistently you'd lose alot of cash but as time passed this wasn't really an issue anymore due to people obtaining enough money. Thanks to updates such as Millkor, orb, matador and rpgs, money didn't really flood the server as people had stuff to invest their cash in. But as new items are added, better printers are aswell. For now the GPP has been capped to be the best one and other printers are just below that. I'm not really sure if the Owners are aware of the trap they have put the server in: Adding special printers being below the average value causes less people to base and not being hyped to play. Adding new special printers above the average value (Let's say a printer that 4x boosted gives 22m) causes all the other printers to become pretty much useless (kinda like the diamond printer is right now). And finaly adding more printers at the same value outcome as the previous ones (around 3m an hour 2x boosted) will ensure the server into having way too many printers which might be the most problematic feature.

As of right now the biggest problem with Zarp is that you can't really spend your money other than trading it with items to other players, but that doesn't solve anything as now that player you just traded with has your cash. The only thing i can think of is crafting blueprints and the rare shop but since it's mostly items for 5-10m it really doesn't do anything as you can print that money in no time. They need to introduce more ways to deposit your cash back to the server, maybe adding events such as a blackjack minigame against the server?

The second biggest problem which is similar to above is that the server is filled with too many cheap weapons. They should increase the heavy weapon cost atleast 20x times so it would feel like an 'investment more than a chore'. Maybe introduce another weaponpack other than m9k as a compromise?

Dont forget about all the inconsistencies about basing, chair exploiting, going under map, etc etc... Not only this, but ever since hyper tp got added, it made sure that people no longer can base in viable places anymore, since almost everytime some afk <Censored by ChuteUK> afk's with a hyper tp there.

A lot of people wanted a S4, where the economy would be reset. However, this was denied. Another solution could be to add more money sinks onto the server, and nerfing suits and overpowered explosives.

Some nice money sinks could be : Permanent weapons such as PSG and L85/ any gun in the game, this would be a goal for people to achieve, and if you have 100+ people spending maybe around 50M$ each for these permanent weapons, you will help out the economy a lot, therefore making more people base. Or even a npc that would allow you to buy inventory space for the price of ingame cash.

how to make money in zarp 2017 (FA method)
1. log on at night
2. put down special printer
3. wait
4. ???
5. profit
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Welp, SSRP is dying. 6 years 5 months ago #768299

Jabbee wrote:
Aspect wrote:
Jool wrote:
I can understand peoples saying " suits ruined a fair bit of rp potential this server had ".
But straight up saying " It was better back in 2014-2015 " is retarded Im sorry. Had the server not evolved Im quite sure it would be way worse than now in term of popularity because everyone would've been bored of yet another darkrp server where there's no goal to reach but make more and more money.

Suits and other expensive items brought a meaning to being rich. Because everyone wants that super op suit or that over-destructive explosive weapon. Everyone wants to stand at the top and be " that cool guy in a suit ".

The real problem of this server is the difficulty for new players to actualy earn money and that's what makes them go away. When you start your only choice is basicaly to grow mushroom/weed or mine steel to sell to make some garbage money. And basing takes so much time, effort and a decent ammount of money to even begin with that it's just not worth it for most players. I mean when there's no special 3x boosted printers or x5 suits, basing normaly takes up to 3-4 hours before you even make back the money you spent on the special printers. And that's more than enough time to be raided 100 times over considering there are constantly peoples connecting to S1/S2/S3 with scan master and nano/hyper to raid whoever might be basing.

This leads to a stagnant player base with no newcomers staying inducing a lack of competition and a general boring feeling when you join any of the servers because litteraly half of the players on S1 just stand idle at spawn or just sell shit in their shop. Which I will never understand because some peoples actualy never even base/raid/nuke but still gather billions that are just gonna sit in their bank account.

You have a point regarding new content. To keep a server fresh updates needs to happen. However things that used to have value such as investing your money into weapon shipments is literally a meme. Back years ago investing in such thing was a huge deal and as you died you lost your weapon and if you did it consistently you'd lose alot of cash but as time passed this wasn't really an issue anymore due to people obtaining enough money. Thanks to updates such as Millkor, orb, matador and rpgs, money didn't really flood the server as people had stuff to invest their cash in. But as new items are added, better printers are aswell. For now the GPP has been capped to be the best one and other printers are just below that. I'm not really sure if the Owners are aware of the trap they have put the server in: Adding special printers being below the average value causes less people to base and not being hyped to play. Adding new special printers above the average value (Let's say a printer that 4x boosted gives 22m) causes all the other printers to become pretty much useless (kinda like the diamond printer is right now). And finaly adding more printers at the same value outcome as the previous ones (around 3m an hour 2x boosted) will ensure the server into having way too many printers which might be the most problematic feature.

As of right now the biggest problem with Zarp is that you can't really spend your money other than trading it with items to other players, but that doesn't solve anything as now that player you just traded with has your cash. The only thing i can think of is crafting blueprints and the rare shop but since it's mostly items for 5-10m it really doesn't do anything as you can print that money in no time. They need to introduce more ways to deposit your cash back to the server, maybe adding events such as a blackjack minigame against the server?

The second biggest problem which is similar to above is that the server is filled with too many cheap weapons. They should increase the heavy weapon cost atleast 20x times so it would feel like an 'investment more than a chore'. Maybe introduce another weaponpack other than m9k as a compromise?

Dont forget about all the inconsistencies about basing, chair exploiting, going under map, etc etc... Not only this, but ever since hyper tp got added, it made sure that people no longer can base in viable places anymore, since almost everytime some afk <Censored by ChuteUK> afk's with a hyper tp there.

A lot of people wanted a S4, where the economy would be reset. However, this was denied. Another solution could be to add more money sinks onto the server, and nerfing suits and overpowered explosives.

Some nice money sinks could be : Permanent weapons such as PSG and L85/ any gun in the game, this would be a goal for people to achieve, and if you have 100+ people spending maybe around 50M$ each for these permanent weapons, you will help out the economy a lot, therefore making more people base. Or even a npc that would allow you to buy inventory space for the price of ingame cash.

how to make money in zarp 2017 (FA method)
1. log on at night
2. put down special printer
3. wait
4. ???
5. profit

That's actually really nice, if you could spawn with those items. But they should be more than $50m so rich people actually lose money since $50m is nothing really..
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Welp, SSRP is dying. 6 years 5 months ago #768301

With the new content such as golden suits etc etc it is way more easier to raid a elevator base. I never knew Why the rule that dissalows you to printers in there got added. People with skill could easily raid the base. Plus if we get elevator bases back we have something extra to raid again since a lot of players will base there again which gives us a little thrill back of risking your items in order to achieve something Great. Someting we miss atm
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Welp, SSRP is dying. 6 years 5 months ago #768304

How about we let it die?
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Welp, SSRP is dying. 6 years 5 months ago #768306

What myself and the community team has tried to focus a bit more is the basing part, which is for me as a mapper very hard to find out the limit of what is unreadable and what is not. Eks. the warehouse has been made bigger in hope for people would start basing there some more, the recent update made it more OP, maybe a bit too much because of the special weapons.

The whole idea of the mansion is that it should be a base house. In hope that people would base som new places.

My own and the community teams goal in the future is to created more base places, with inspiration of some of the bases in server 3. We hope that we can create such a great places that even if the raiders have the greatest weapons, then it would still be hard for them to get in. In other words, it would be more fair.

What i could do since i see some of the players are pointing out that its only our choices in the community team and mapping team that choice what is being updated. is that i could make a post asking for ideas of what could be changed to a great base area on server 1.
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Welp, SSRP is dying. 6 years 5 months ago #768319

Pariz wrote:
What myself and the community team has tried to focus a bit more is the basing part, which is for me as a mapper very hard to find out the limit of what is unreadable and what is not. Eks. the warehouse has been made bigger in hope for people would start basing there some more, the recent update made it more OP, maybe a bit too much because of the special weapons.

The whole idea of the mansion is that it should be a base house. In hope that people would base som new places.

My own and the community teams goal in the future is to created more base places, with inspiration of some of the bases in server 3. We hope that we can create such a great places that even if the raiders have the greatest weapons, then it would still be hard for them to get in. In other words, it would be more fair.

What i could do since i see some of the players are pointing out that its only our choices in the community team and mapping team that choice what is being updated. is that i could make a post asking for ideas of what could be changed to a great base area on server 1.

Nothing stands a chance against handcannon + amphetamine rush.
Tbh amphetamine should be nerfed so you can't take both morphine and amphetamine without a major backlash.
And barely anyone ever bases on S3 either so taking inspiration from here isn't a really good idea.
What you need to do is make bases with " safe " printer rooms. The problem of pretty much every base right now is if you don't efficiently defend the outside, all a player need is to grab some amphetamine + M202 and in less than 2 seconds he can spam the printers without giving a shit about the players actualy defending the base.
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Welp, SSRP is dying. 6 years 5 months ago #768353

Jool wrote:
Pariz wrote:
What myself and the community team has tried to focus a bit more is the basing part, which is for me as a mapper very hard to find out the limit of what is unreadable and what is not. Eks. the warehouse has been made bigger in hope for people would start basing there some more, the recent update made it more OP, maybe a bit too much because of the special weapons.

The whole idea of the mansion is that it should be a base house. In hope that people would base som new places.

My own and the community teams goal in the future is to created more base places, with inspiration of some of the bases in server 3. We hope that we can create such a great places that even if the raiders have the greatest weapons, then it would still be hard for them to get in. In other words, it would be more fair.

What i could do since i see some of the players are pointing out that its only our choices in the community team and mapping team that choice what is being updated. is that i could make a post asking for ideas of what could be changed to a great base area on server 1.

Nothing stands a chance against handcannon + amphetamine rush.
Tbh amphetamine should be nerfed so you can't take both morphine and amphetamine without a major backlash.
Idk how I feel about the last statement.

The thing is guys, basing is never going to be the same and there is nothing we can do. I know this is going to come off as rude but it's not how it's meant but it's how I see things. Ever since the blueprint cases got added, players complained about unrealistic weapons. It wasn't a huge problem at the time but then Christmas hits and the hand cannon came out. Chute and others realized that players enjoyed it, yeah we did until we realized the problems that come with it. A lot of money was made for them that update and I think they got the idea that more futuristic and abnormal it items would be more efficient at making money.

I think that's where they got the ideas of special suits and stuff. 2014 was stale for and little bit yes but it always came back around because basing was OP back then, not raiding. ZARP wasn't based on "skill" back then, a gang like relentless or Momentum could base perfectly fine, now days you need fucking Jug Suits and retarded tactics with loopholing buttons and keypads to even last a few ours. Yes 2016 and 2017 were the most successful years but they were so successful they made the next year's an upcoming shit storm. They added such unique and powerful items it killed the key factor of SSRP. They need ways to counter the flow of money and the new items that make basing shit.

ZARP has nearly always been a likeable server and an amazing experience and community, and even though some won't admit it lots of us would hate hate to see it die out as its been here for such a long time.
I think if chute and Emp want to keep this community up and running for the next few years they need to find multiple areas that are good basing spots.
1. Balanced, so players basing have a chance with the right items and amount of players. But raiders also don't get trapped in corners and instantly killed by a ion beam.
2. Make multiple of these so one server can have more than one base at a time, like with elevators. Look how overpowered those were but also how successful it made the server. Players raiding basing all day long.
3. Add a Jackpot / gambling menu in the F4 menu. To gamble with the server and bring the flow of money down giving players reasons to base.(Max bet 1b so people can't win 40+b in one roll)
4. Nerf the hand cannon blast radius and damage.
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Aspect wrote:
you always manage to 1 shot us even though you're extremely exposed in the open and you shouldn't really have a chance to kill us. You just make these crazy 1 taps not even Hermione did when he played, and I can tell you he played 18 hours a day at one point.
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Welp, SSRP is dying. 6 years 5 months ago #768364

Do you guys honestly think they still care about the quality of the experience? They're making fucktons of money and that's all they need baby!


Take for example upping the player cap on s1 to 128 while the server wasn't even stable to begin with with like 80 people on. But more players means more money so hey!
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Welp, SSRP is dying. 6 years 5 months ago #768382

You can see that they do not care anymore since they did like 100m lotteries and 200m people won 1b easy.
And people are leaving maybe you guys think like new people will come they will leave after they get raided by 3 juggs with gluon
it's unfair for the new people since there is no way to kill a jugg suit maybe there should be like a time limit to put the jugg suit on? like after 1 minute or smth you unequip it with a 30 sec cooldown since people now just camp with jugg and ion
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Welp, SSRP is dying. 6 years 5 months ago #768391

Shark wrote:
Do you guys honestly think they still care about the quality of the experience? They're making fucktons of money and that's all they need baby!


Take for example upping the player cap on s1 to 128 while the server wasn't even stable to begin with with like 80 people on. But more players means more money so hey!

Not gonna lie but there's a lot of stuff that leads to making me think that this is actualy what's happening.
It started with the nerve gas all the way back during summer update. Being able to convert it into gems completly ruined the gem economy as you could make 5 times more from just printing uranium than afk mining with an alt. That was already the set-up to justify that the odds of the slot machine were going to be completly rigged making the only way to buy the prestigious fire box what? You guessed it.

:zarp: :zarp: :zarp: $$$BOOSTER PACKS$$$ :zarp: :zarp: :zarp:

Then we had the summer update that was hinted to us for a looooooong time that it was " right around the corner " only for it to just settle down and never come out. I don't mind that they don't do a summer update every year. It's just them adding content to the server for free. But the fact that chute hinted it so bad and so many peoples probably bought shit tons of booster packs makes it seem a lot like " Well we never really said there was going to be one and the booster packs you buy are donations to the server in the first place! ".

Then we get the halloween update. A good map but besides that what? 3 half-assed meme suits ( One being completly game breaking too like x5 boosted on all spawned printers really? lol ). A bunch of new features which really weren't ( Craftable that were already in the game and pumpkins serving the sole purpose of crafting the said items ). All of that leading to peoples buying even more booster packs to get pumpkins to craft the pumpkin overboost and get fireboxes because the slot machine was completly rigged.

And then to finish off we get the major glitch from the black friday wheel where every single token spinned was a guaranteed jackpot. I don't know how you could fuck it up that bad considering it wasn't the first wheel you guys put out there in the game. And of course that lead to peoples buying even more booster packs because they thought " Hey, that's an easy jackpot right there! ".

Now I know this may seem a bit far stretched to blame them on the last one. Shit happens. But when you take the story as a whole with the rigged slot machine, the poor content of the recent updates, the lack of any new features and promess not held, it really starts to look whoever's in charge is no longer in for the community but just wants to milk the booster packs thing to the very last drop.
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Welp, SSRP is dying. 6 years 5 months ago #768394

While I disagree completely that SSRP is dying I do have to admit that money feels completely worthless at this point. Even a few months ago I would care so much about my money and be trying so hard to get as much as I could and if I lost any e.g. if my Gauss rifle got ripped for example I would be pretty mad.

For an example of what it's like now I lost over 6b in money and items in the last week and I literally couldn't care less because as long as I have my scope and ammo boost I feel no weaker than any other players since no one bases.

The servers are definitely not dying but I would expect quite a few players to quit in the future and with the lack of features for new players I think it would simply cause a slow decline in playercount.

An S4 with reset money would be amazing for the community at this point in time with the economy as it is and I'm still an advocate for its creation even if it was denied.
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Welp, SSRP is dying. 6 years 5 months ago #768397

perp as a gamemode > darkrp as a gamemode

it's much more rewarding and takes much more time to progress, leading to it being much harder to run out of content

that simple, you really don't have to take everything in perp that seriously, and upon second review perp DOES fit with the ethos, so don't use that excuse
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Last Edit: 6 years 5 months ago by SorIe.
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Welp, SSRP is dying. 6 years 5 months ago #768400

think, summer celebration "week" update. it stayed for 2 months and made shop printers 3x. think fire cases. everybody got suits. think Black Friday update. more than half of the server got about 200m-5b for less than $20.

Those broke the economy
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atm afk in s2
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The following user(s) said Thank You: Denis, loxeo

Welp, SSRP is dying. 6 years 5 months ago #768403

sorle wrote:
perp as a gamemode > darkrp as a gamemode

it's much more rewarding and takes much more time to progress, leading to it being much harder to run out of content

that simple, you really don't have to take everything in perp that seriously, and upon second review perp DOES fit with the ethos, so don't use that excuse
just fuck off no one cares about your bullshit gamemodes for people who hate their real lives so try to live a new one in a game which is 10+ years old

SSRP is for real men who like killing shit and blowing shit up and making money so you feel like a boss
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Welp, SSRP is dying. 6 years 5 months ago #768460

Blocked wrote:
Warning: Spoiler! [ Click to expand ]


it's all intended, Chute's out here playing 12D chess

hes playing chess while we're playing checkers, - SoFloAntonioUK 2017
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